Introduction
The Hunger Games is a competition which takes place annually in the country of Panem. Every year, one boy and one girl between ages 12 and 18 is selected from each of the twelve districts as tributes, who prepare for a week and then go into an outdoor arena to fight to the death. The event is nationally televised as mandatory viewing for all citizens and the last living tribute is declared the victor.
There are 3 books, the first having been made into a film. I suggest you go watch the film at least if you haven't already. Anyway, I am making a Hunger Games in Blockland, inspired by the film, and the books.
| Pictures
Current progress of the terrain using 8x8 ModTer blocks. The whole terrains size is 1024x1024. Picture taken on 26/08. Picture is of the old terrain, the arena is being remade. It is not using ModTer any more.
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Current Progress
13/10 Terrain v2 6% Hunger System v2 40% (Sprint added, hold Right Click to use) Game Maker Traps v2 10%
09/10 Terrain v2 5% Hunger System v2 1% (Remaking to have more effect) Game Maker Traps v2 8% (v1 lost in saving failure) Random Items v2 0% (Restarted due to lagginess, and bad customization) Topic Revived (Again)
15/09 Terrain v2 2%
04/09 Terrain lost due to saving glitch. Terrain v2 0%
28/08 Tribute Managing System 99% (Bug Fixed? Testing) Terrain 15%
26/08 Tribute Managing System 95% (Bug Fixing) Cornucopia 100% Topic started
12/08 - 23/08 Was away from home.
10/08 (Approx) Tribute Managing System 70% Hunger System 99% (Balancing) Terrain 10% Cornucopia 60% Random Item Chests 95% (Bug Fixing) Timing System 70%
08/08 (Approx) Project Started
| How the game works
Players are spawned in a room, where up to 12 Tributes will be picked (Rather than 24, as I doubt I will get that many people on often). These Tributes then get teleported to a tube elevator, which brings them to the arena at the same time. There they wait for 10* seconds. The platforms are in a semi circle around the Cornucopia, a large metal horn, with lots of useful food, water, tools, and weapons in and around it. This is where the initial blood bath is, trying to get the best kit to start the games with. Items will also be scattered around the map, but fairly rarely. * After testing, 60 seconds (as in the films and books) was too long of a wait.
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Current Features
Automatic Tribute Selecting with Late Joins - When you spawn, up to 12 players will be chosen as tributes. If you join half way through a game, you will be killed so that you can spectate the remaining tributes. Tube Platforms - Each Tribute is put into a tube, in which a platform rises with you on top. This puts you into the arena like in the books/film. Count Down - After the tubes stop, there is a 10 second countdown both above the Cornucopia and in Center Print, complete with sound effects. This really brings up the tension before the game.
Randomized Loot Chests - There are chests scattered around the Cornucopia (and eventually the rest of the arena) that hold random items based of variables that I can change. So some times there will be only weapons, some times only food or water, sometimes even empty. All to add to the replay value. Hunger/Thirst System - Running around a lot will get you hungry and thirsty! If your thirsty, find a drink, else you wont be able to sprint. If your hungry, then your health regeneration will stop, and eventually you'll start to lose health! Food and Drinks can be found in chests. Each one has a Strength and Size variable, so try to find the best ones before you leave. Death Display - Every night (Using v21s day/night cycle) a chat message will be displayed with the names of the players killed that day. This is from the books/film. And also when somebody dies, a cannon fires that everyone can hear, again to copy the books/film.
| Known Bugs
Some times two or more tributes will be put in the same tube. - Still not fixed. Unsure what may be causing it. Still working on it..
Rarely, a player may get two or more Fist items before the games begin. This is very rare, and it hasn't happened in ages, so it might be fixed.
When drinking/eating, the corresponding variables don't always decrease. I believe that is a VCE glitch, and i'm trying to find a workaround.
A lot of chests are empty when the minigame is reset. This happens when a food/drink chest turns into a weapons chest, then bugs, and doesn't get an item inside for some reason. If next round it is an weapon chest again, it will have a weapon in.
If you find a bug on the server, please tell me as soon as you discover it, unless its on this list.
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To Do List
In list of priorities, the top being the highest;
Finish an arena for temporary public use. - Partially done Remake/Adjust item chests for more customization, and less glitches (hopefully). Simplify some systems, hopefully fixing glitches. Work on a few basic Game Maker traps (again). - Started, easily expandable
Maybe make my own day/night cycle time system.
| Other Info
I am currently needing 1-3 people to work on the arena terrain. I can do most of it, but it will take a lot longer without help. Ideally these people would have worked together on terrain before, and use similar styles. The reward for this is the best I can give; being on the credits list. Admin may result from trust.
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Want to help?
If you join at any time, and find yourself stuck in a minigame, just ask and i'll kick you out of it. Build things on a baseplate that I can duplicate into the final build if/when I want it. Things i'm currently needing: Vegetation, Rock foundations, City Ruins. A more complete list is on the server. Events, same as the above. I don't mind much about looks, however keep in mind I regularly remove spammy looking bricks. Testing, just join the server at some time, and say to me that you want to help test things. This most likely means you get to play it over and over again in its current stage, which judging by the people I've had, isn't a bad thing. Admin, become friends with me, i might make you an admin. Become good regular friends, and you may get Super Admin. I do not hand it out easily.
| Helper List
The list for people who have helped me in any way is already too large to even try to remember, so these are the people who have, and are continuing to support the project: Boodals - 3504 - Project host, Builder, Eventer, SAdmin, Tester, Terrain.
VoX - 37478 - Terrain, Tester, Admin. Stress - ID too lazy to find.. - Admin, Tester, Motivational Distractions.
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