Poll

Would a short section from the perspective of the iconians be interesting?

Yes
10 (83.3%)
No
2 (16.7%)

Total Members Voted: 12

Author Topic: SPACE MARAUDERS - Deployment time  (Read 202753 times)





Explosion jump onto it then.

Jump onto it.
Quick get find the nearest basket ball player to jump up and get onto the ship!

But seriously trying contacting the ship before tractor beaming it.
« Last Edit: December 29, 2012, 08:07:29 PM by Harm94 »

lets go after it

You hurry back to the ship and have it launch, but by the time this happens the freighter has already made a warp jump.


He might have made a jump to another starport or nearbye planet. Scan for warp signatures.

He might have made a jump to another starport or nearbye planet. Scan for warp signatures.
do this

He might have made a jump to another starport or nearbye planet. Scan for warp signatures.

The ship scans for warp signatures, and finds the most recent one. Let's speed things up and say you follow it, since I know everyone wants to.



It seems they have a faster hyperdrive, since you can detect the ship already in the hangar. Sensors detect that they arrived about 10 minutes before you.

He might be expecting you guys. Send in your co-captain and some dudes with combat expierence. They can pose as customers.


elaborate
People like Bronson Jack and Big Red like could pose as tough guys who would pose as potential customers. You just need someone who looks like they are tough and someone who would buy weapons.

So skinny weak people can't be devious and evil customers?

So skinny weak people can't be devious and evil customers?
of course not