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Author Topic: SPACE MARAUDERS - Deployment time  (Read 211760 times)

Gordon attempt to shoot the optics.
Dive for the shotgun and shoot at it
Red, start backing away or something?
red: keep doing what you're doing
gordon: equip shotgun, use shotgun on robot

Gordon dives for his shotgun and simultaneously shoots the robot in what seems to be the optics... to no apparent effect. Meanwhile, it snatches Big Red's plasma cutter and deploys what looks like a buzz-saw from one of its arms.




Before anyone can do anything, a large purple blast comes screaming down the hallway and slams into the robot's back. It seems stunned for a moment.


Run toward the purple beam because running away from it is too mainstream.

big red: grab plasm cutter and back up while shooting it
gordon: get up and move backwards while unloading into the robot hoping to hit something, also try to identify what shot bubba

Ignore both and run down the corridor

Lasercut it's eyeballs out

grab plasma cutter and run a bit, then look back to see what shot it.

Ascend/Descend, which ever way we need to go.

You decide to go to the top floor, since maybe the bridge is there.



Upon arrival, you find that the ferronis have beaten you there.

Bring Ulris to the front, shield raised. Hopefully that will protect you from getting a healthy dose of destructive laser therapy.

IF they start shooting have tippy throw a phosphorus bomb(assumeing she brought any) into that room.
« Last Edit: June 20, 2013, 04:29:27 PM by Harm94 »

IF they start shooting have tippy throw a phosphorus bomb(assumeing she brought any) into that room.
do ferronis burn?

I remember telling tingalz to bring emp grenades

set one off right now.



yeah i did ask

big red (when the forget do we not bring him)
tippy (area-of-effect weaponry always good. bring 1 poison, 2 emp, 1 fire/he)
squishy (sniper cause. also sneaky)
ulrish (shield for mobile cover and cannon fodder[the shield, not ulris])

do ferronis burn?

Well, this is from some memory fragment I have when there were bugs. I guess an EMP would be better.
Quote
The grenade types that Tippy has brought is:
Fragmentation - Anti-infantry
Gas - Anti-cover/smokescreen
Napalm - Good against numbers

Back on the ship are Phosphorus(Anti-armor), Stun, EMP, and Cryo grenades.

Yes, we'll want to use an EMP.

Say this is the wrong floor and go back down.

Ignore both and run down the corridor
grab plasma cutter and run a bit, then look back to see what shot it.

You run, because screw that.




After running for a while, you both stop once it seems you're at a safe distance.



                                : Right... so, what the hell was that?
: That wasn't a dark ferronis, I would know.
: Well anyways, I think we found out what mangled those drones. What about that thing that shot it? did you get a look at that?
: I know too well what that was. The kalakarg military term for them was "Gelkut" but I'm pretty sure the human word is different. It's essentially a walking platform that the dark ferronis place all their powerful and unstable weaponry that would otherwise be too dangerous for the lord. If we're lucky, we'll never see one of them again.
: It's too bad we aren't very lucky.