Author Topic: Getting the number of divisions in the paint set  (Read 1145 times)



Not sure, can't test it right now.
well did you get the info from your client or from a dedicated console

bullstuff.

Please excuse me for having tested this twenty times across four computers and having each crash every time and thus proving you wrong. Also, you're wrong (see above).

Tried it. Nothing interesting before the point at which the server crashed. (You can crash from exporting too much at once.)
He didn't say you always do...

Please excuse me for having tested this twenty times across four computers and having each crash every time and thus proving you wrong. Also, you're wrong (see above).
It crashes, but it has nothing to do with the amount of data exported, as I previously said I can export 2mb+ without even a slow down.
Try this yourself:
for(%i=0;%i<99999;%i++) $CrashTest[%i] = 1; export("$CrashTest*","config/crashtext.txt");

Exporting every global variable (export("*", "config/variables.txt"); as was posted) crashes me in Blockland too, but I think it's likely due to a recent change Badspot has made, as I know other people have done it previously and it works fine in other TGE games
« Last Edit: September 16, 2012, 01:46:37 AM by Headcrab Zombie »

perhaps badspot made it impossible to export all of them to hide SECRETS


ok guys bypass it with this

export("$a*", "config/a.txt");
export("$b*", "config/c.txt");

etc

perhaps badspot made it impossible to export all of them to hide SECRETS
If this was the case he'd just make it return with an echo or error or something, not crash