Author Topic: Arcainia RPG (beta 1.0)  (Read 1021 times)

A Guide To... Arcainia
(This topic is not only to show you the server but also serves as a "guide" to the server, because it can be accessed while playing the server)

The grand opening of my Arcainia blockland RPG and the server was SWARMING, and its good news! the server is rated 9.75/10 by all the people who joined the opening, and i couldn't be happier because, playing on and off for 7 months working on the damn thing it better be good!
Arcainia contains my most advanced crafting/potion brewing events ever! you can see a tutorial for them here,
 http://www.youtube.com/watch?v=-J8rI0sJ73o   Forgive me for the annotations instead of words, it was my first YouTube vid... but it shows the crafting aspect quite well!

Crafting!

you can make over 40 different potions/items by combining only 10 ingredients together on the tables!

the items are...
Wood
Redblossum
Iron (Iron bars)
Creepvine Root
Gold (gold bars)
Jars Of Poison
Diamond
Mystery Powder
Sorostone
and..
Mushroom Caps!

The land of Arcainia...


VIDEO: http://www.youtube.com/watch?v=GZ-VV9eO4ls&feature=youtu.be

Arcainia is made up of 4 main islands and 4 smaller unnamed islands.


main islands...
1. Rockstan island (snowy, mountians)
2. Arcainia island   (one large city with towers)
3. Arus island        (Desert, tutorial is located here)
4. Green island      (pine forest, under attack by dragons)

It also has 5 villages (one on each main island, 2 on Rockstan

Arcainia is one of the first if not the first to have...


complex Quests
Challenging puzzles
a second demention, HELL (coming in beta 1.2)
the crafting system mentioned above
and...
3 BOSSES

Arcainia consists of over 120000 bricks of PURE ADVENTURE!

Commonly asked questions...

Q. Does this build have anything to do with the game Arcainia?
A. No, sorry i had no idea arcainia the real game existed until i was 3 months into the build and had setteld on the name (the name was given to me by a player who helped with the build)

Q. HELP i have accidently made a potion that changes me into a monster of some sort!!! how do i change back?
A. use mushroom caps and redblossum to make the restore player potion.

Q. wtf i have no idea how to do quests!
A. I expect you to read the popups you get when talking to bots, if you read them the quests should be quite easy

Q. I blew through the Tutorial, i don't know how to mine/craft/chop wood how can i redo it!
A. reset your checkpoint and you will be teleported to the start of the tutorial.

Credits!


89% of the build is me, ZombeKillz
9% goes to Butters 601 for the capitol city
1% goes to my good pal Bananastealth for assorted details
1 more% is for Jitank for some other assorted details, (maby more than 1% when the hell comes out since its his project)


Here Again is the youtube video and the Arcainia V1.1 MAP
http://www.youtube.com/watch?v=GZ-VV9eO4ls&feature=youtu.be
« Last Edit: September 15, 2012, 02:14:06 PM by zombekillz »

Looks...interesting, although the simplicity in the events at the beginning made me quit the video.  First off, please tell me you didn't use the default red Tines New Roman font, it's just ugly.  Change it with <color:FFFFFF> and <Font:impact:25>.  This is my standard and looks best for my city RPG theme, so maybe a different font, like thriller, for your needs.

If you want a more complicated ore system, I can show you the template I used for my city which randomly decides whether you will or will not get an ore and how valuable it is, not sure if this would be good for you, but your current 1 hit disappear system is not good.

Could use a bit more detailing to the landscape.

Looks...interesting, although the simplicity in the events at the beginning made me quit the video.  First off, please tell me you didn't use the default red Tines New Roman font, it's just ugly.  Change it with <color:FFFFFF> and <Font:impact:25>.  This is my standard and looks best for my city RPG theme, so maybe a different font, like thriller, for your needs.

If you want a more complicated ore system, I can show you the template I used for my city which randomly decides whether you will or will not get an ore and how valuable it is, not sure if this would be good for you, but your current 1 hit disappear system is not good.

Could use a bit more detailing to the landscape.

i know exactly where your comin from...

i do have red text, sorry i could change later
and my ore system is fine ATM because with the 4 mineable ingredients i have there is no need for random drops
also.. as of now a better vid is out, trust me you'll rethink the terrain thing :D

i know exactly where your comin from...

i do have red text, sorry i could change later
and my ore system is fine ATM because with the 4 mineable ingredients i have there is no need for random drops
also.. as of now a better vid is out, trust me you'll rethink the terrain thing :D

It looks better now, but terrain is still a bit...meh.  It's too flat and straight up, no hills and such, just flat plate to jutting cliffs. 

ya ok i know what u mean, and i agree, but simply it looks kinda silly to me when its right in front of me, just something about the pattern it creates, this is just my favorite building style here...

PS, UPDATING THE SERVER ON WEDNESDAY :D

ADDING HELL AND A LARGE BAY WITH A WATERFALL, (the bay is approx 4000 by 3000 bricks)

Wow this is really good.

NEW CUMUPINS!!!

i may be joining forces with chao

he does the gameplay and i do the builds  VERY COOL!

its not final yet tho...


Map looks horrid.

its not supposta look good, its just a layout of the RP