Author Topic: Chrisbot6's Dogfight  (Read 2001 times)

I love this server (It was made by Chris, what did you expect?)
It makes me rage a lot though xD


Woot 250 points :D

Absolutely terrible gameplayer; terrible spawn room exposure; uncreative map

It looks fun, till you join the server.

Also lower the explosive radius to the plane rockets to prevent spawnkilling

Are you accepting applications? If so, here's mine.
Setro2
34992
Previous Experience Administrating: Pepper's Freebuild, ServerGuy's Grapple Knife TDM, Paperdemon's Jail Escape RP/Paperdemon's Grapple Knife TDM
Who recommends you?: Spitfire Pilot 12x2, JackNBrowning, Paperdemon, Saxophone/ScratchTehEPICSpaceDude
Why should I accept you? (Please elaborate): You should accept me because I have a lot of experience in being an admin, I warn users before I kick/ban them, I'm nice, I can fix stuff if it breaks, I'm pretty good at building, I follow rules, and I'm commonly online, so if someone needs me, chances are I can help them.
Your Timezone/Region: Eastern Standard Time (EST)

I love the build. It's simple, advanced, and classic. I love it.

You don't just go up to someone who doesn't request admin and make a request. You're definitely not getting it.

My new favorite server

Its really hard to get on my favorites.
Bravo!

loving Major spawncamping by Blue, don't expect me again.

Server needs a lot of improvement
Spawn is very unprotected. I got blamed for spawnkill several times while attacking the anti-air turret.
Anti-air is op, and should not shoot 5 rockets per second.
This is a dogfight server, for the love of god add parachutes.
Add more planes. A lot of people bitched about others taking the only planes.
To be honest I don't think I'll be returning until this is improved.

I'm dissapointed, I tried to play but it took loving forever to ghost, infact it never did ghost.

I left it for a loving hour.

forget this no time :c
« Last Edit: September 21, 2012, 02:15:25 PM by Mold »

I'm dissapointed, I tried to play but it took forever to ghost, infact it never did ghost.

I left it for an hour.
Took me about 10 seconds to ghost : /

- The spawnrooms used to have teamlocked doors. For reasons known only by Mold, this was changed.
- The slow ghosting is caused by a glitch in BL involving far but still visible bricks.
- Anti Air is supposed to shoot rockets at a rate of 1 per 2 seconds. Again, this was changed.
- The issue with spawnkilling is caused by wide explosion radius on missiles. I will look into this.
- Parachutes are coming soon
- More planes are coming soon
- Better map is coming soon
« Last Edit: September 21, 2012, 10:50:48 AM by chrisbot6 »

- Doors and part of the wall were removed because it was impossible to get out if someone was afk in spawn.
- Anti air was supposed to shoot a big homing rocket ever 2 seconds, but those didn't obey their lifetime and kept flying forever, thus lagging the server.
« Last Edit: September 21, 2012, 10:52:17 AM by Mold »

Doors and part of the wall were removed because it was impossible to get out if someone was afk in spawn.
Okay.

In that case we need a bigger spawnroom