Author Topic: What kind of servers get the most players?  (Read 3195 times)

Just wondering. Here's what I think.
These don't:
  • Most zombie serbers


It often can depend on who the host is and what players it contains.

Servers that have Badspot on em probaaably will get flooded.

Servers that is specifically for building and not some action associated event stay empty.

This kind of servers get a lot of players:

  • Bad servers.

This kind of servers get very few players:

  • Good servers.

what the heck am i doing wrong lol
my zombie servers NEVER get more than 5 people joining
like
no one even looks to see what the build is so the build isn't the issue

This kind of servers get a lot of players:

  • Bad servers.

This kind of servers get very few players:

  • Good servers.
True Story here folks.

what the heck am i doing wrong lol
my zombie servers NEVER get more than 5 people joining
like
no one even looks to see what the build is so the build isn't the issue

To be honest, I get dissapointed often so I generalize and stick to servers with familiar names to me :/

Also, just plain L4D style zombie game (where you have to speed rush to the end without dying) seems a bit boring to me. And, most of the zombie servers I've come across are like that.

1.Host it with the server title: "Epic love RP"
2.Then, when there are a lot of people, rename the server to what you want it to be.
3. ???
4. Profit.

1.Host it with the server title: "Epic love RP"
2.Then, when there are a lot of people, rename the server to what you want it to be.
3. ???
4. Profit.
if i do anything where i make the title something popular and then change it EVERYONE LEAVES
so there's no point

Well, obviously.  You need to point at the sky and shout "WHATS OVER THERE" first before you change the title!

If you want to get lots of players at your server, follow these guidelines:
>Have an original idea (a new kind of DM or a whole new gamemode)
>Have a half-decent build (people don't want the build to look like crap or for it to be spammy(it also doesn't have to be amazingly detailed, Bushido makes great DMs with really simple builds that get the job done))
>Have a good server name (don't do something boring that doesn't pop out at people)
>Make the server actually fun (having fun is the main reason people join someone's server, so if it isn't fun, they will leave)
>Have a good set of rules for your server (without rules or with bad rules, your server will be unorganized and it will most likely go down-hill)
>Have good administration (either you are there for 95% of the time, or you have trust-worthy admins there frequently to monitor the server when you can't)
>Don't host something that is just like another server or the same game type as another server (for example:  hosting a grapple knife TDM right now would be a bad idea because there are already 2 or 3 good ones running 24/7)
>Don't use a default build (people just get bored of it (there are very few instances in which servers with default builds get a good amount of players))
>Have good weapons/items/vehicles (nobody wants to see the default items when they join a server, have good items or weapon packs that fit in well with the server)
>Have a forum topic about your server (this helps gain a lot of attention for your server (if you do it right))
>Be nice to those who join your server (don't be a "badmin" or be really mean to those at your server, it will only make more people leave)
>Host it at a good time (starting a server at 8pm on a Tuesday is a bad idea because the total player count is low and decreasing, the best time to star a server is on the weekend around noon-4pm central)
>Don't have a laggy server (nobody has fun when your server is lagging a lot)
>Make friends with people who join your server (these people are more likely to return to your server and even give good reviews of your server to other people which attracts attention)
>Take suggestions from people who join your server to make it better (if they suggest something that they think would make the server more fun, you should definitely consider the suggestion because it could make it more fun for people)
>Have variety (make sure there is something in a server that changes fairly often such as having a "create a class" area, shuffling teams, or adding new things each day)

Usually when I host things such as DMS, TDMS ZDMS and freebuilds, I get around 20 players..

Usually when I host things such as DMS, TDMS ZDMS and freebuilds, I get around 20 players..
ok, i'm doing something wrong then because I only get around 5 players on anything but Family RPs

The most players i've gotten from my zombie server is only 32.
which is the max.
Zombies =/= unattractive
$Pref::Server::MaxPlayers

The reason why family/love RPs are so popular:
handicapped people make it

handicapped people join

???

Answered.

The reason why family/love RPs are so popular:
handicapped people make it

handicapped people join

???

Answered.
i'd host other kinds of servers if people actually joined.
i'm obviously biased, but i think my family RP is a bit better than the others in that it's slightly more organized(though not by much). you have to build by the road, and bad houses will be deleted. things like random spam is also deleted. there's a spawn room and minigame, which includes a "type room" where you can change your size and playertype - this is to prevent pointless 1x1s to change your size.

it isn't the greatest thing in the world, but considering every family RP i go to is just red 1x1s and vehicle spawns everywhere, and everyone shooting each other, it's amazing compared to those
i'd make a thread for it but that wouldn't end well