Poll

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Dragon
29 (49.2%)
Leviathan
13 (22%)
Wyvern
17 (28.8%)

Total Members Voted: 59

Author Topic: Dragon of Dalore  (Read 66238 times)


It has been a week since you were "awakened" your master has recently been kind enough to find you a place to stay. Despite it being boring and dark, you find this place to be quite suitable. You just can't stand sunlight. Anyhow, it seems like master has recently left a dish of water in the room. That's nice of him.

Today is going to be the day you ask him to name you, you're quite tried of just being called "dragon". You might just need a bit more time though.

It makes you feel warm inside how this day is going to be. You blush and think about the things you'll get to see during the night. Master says there will be less dangers waiting to hurt him at night.
« Last Edit: September 21, 2012, 07:40:42 PM by Camera »

Take a torch off of the wall.

Take a torch off of the wall.
keep it in your inventory.
Look around and survey your surroundings, and check if master's home.

YES

take a torch and go out the door

Drink some water and

Take a torch off of the wall.

Then check out those weird brown box thingys.

im walkin on suuunshiiiine
WOOOOOOOOAAAAASDYHSKLDYKTD
happy
OT: Pick up that blue thing



Drink some water and

Then check out those weird brown box thingys.
You quaff some refreshing water and put the dish back down.

Searching through these crates yields nothing but a wrench.

You forgot that you don't really like anything bright at all! However, you see usefulness in the torch.


This hallway will lead upstairs to the lab. You're not sure what lies within the room next to yours, but your master told you to disregard it.
« Last Edit: September 21, 2012, 07:47:16 PM by Camera »

no, sit on the torch, duh

because you can.

bluh updates bluh

why are the images gifs
why are they not resized properly

just wondering because it looks kinda ew

I'm so lazy I just use the width=200. hehe, I'll manually resize them hold on.

open the door, or bash it open with the wrench.

forget your master's rules and break his stuff right before he names you and right after he takes you in
smart

stare at beautiful painting.