Author Topic: Game development topic  (Read 4354 times)


im making a little fps level set in my brother's flat and put zombies in it. I built it but it's nowhere to be found... It took 2 hours to do the lighting too...
We're talking about whole games, not levels silly muzzie. :)

Also, good to see some contributions to the topic.
I might add some links in the OP to the different topics you guys posted.

Keep discussing your awesome stuff guys. :D

We're talking about whole games, not levels silly muzzie. :)

Also, good to see some contributions to the topic.
I might add some links in the OP to the different topics you guys posted.

Keep discussing your awesome stuff guys. :D
This could turn into a serious big game development topic.
:D

Added the forum-links to the topic, together with the respective authors and programming language.

in before slick and all of his game-making friends

isn't slick perma'd and hasn't come back yet tho

iirc he got banned silently after some mod deleted his drama

Added the forum-links to the topic, together with the respective authors and programming language.

Mine is coded in Lua, just like Kingdaro's. Love2D is an engine.

Maybe first try some with Flixel, then get more serious by using that book.
Will learn Flixel
huzzah

Mine is coded in Lua, just like Kingdaro's. Love2D is an engine.
I should research my things before i say something about it. >_<
Fixed. :)
Will learn Flixel
huzzah
Great! Too bad the tutorials i used were in Dutch (due to my school being a dutch school).
But i am sure there are plenty of good tutorials to start with. :)

So basically I've had this concept for a while now
It's a 2D Zombie Survival RPG in which you have to survive 10 days trapped in a city.
I originally started working on it in Scratch (Under the working title "Scratch Zombies"), but I felt as if it was not going to work well in the language.
Here are some of the notes I wrote down for features -
Quote
Scratch Zombies: Required Features

Key -
(D) - Done
(N) - Not Done
(Ip) - In Progress

• Title Screen
(Ip)
• Help
(N)
• Credits
(N)
• Gender/Customisable Characters.
(N) 
• Upgrade System (Upgrading Skills allow you to do things Faster/Better I.e Combat Upgrade  allows you to kill zombies quicker in Zombie Attack or Resource upgrade makes collecting resources quicker).
(N)
• Day Time System (You have 10 Hours to spend Gathering Resources, Repairing your base etc. You get to choose how much time you spend doing each activity, but the less time you spend doing thus activity, the less chance you have finding items, gathering resources etc.).
(N)
•Night Time System (While you sleep, there is a chance that something will wake you up. There is a 60% chance it's a zombie horde (Starting Zombie Attack mode) or a Survivor. If it's the latter, you are given a chance to let them in, or turn them away).
(N)
• Probability System (Using Variables, there will be a probability of 1 in 3 in, for instance, finding an item while scavenging and a random item (Health Kits, Weapons, Building Materials) will be found).
(N)
• Survivors (Other survivors can be found and can either help or hinder you).
(N)
• Zombie Attack (First Person perspective Minigame, shoot the zombies before they get to your base. Start with a pistol but can use any weapon the player finds afterwards).
(N)
• Health/Hunger System (Eat food to get rid of hunger and take pills and use Med-Kits to regain health).
(N)

Now that I have learnt about Flixel, I think I could start over in the language.
Is it versatile enough to make this kind of game?


Hmm i am not quite sure.
I suppose you could at least get some grip on the whole Actionscript language by using Flixel.
But i advise you to eventually just program in Actionscript only (or at least without Flixel).

I recently started out with Flixel, so i can't really tell.
But i do know it is a great way to start off.

i want to make a 2d platform style rpg game
what do i use that supports c++
and id like to use code::blocks to write it

i tried sdl but i dont get it.

i want to make a 2d platform style rpg game
what do i use that supports c++
and id like to use code::blocks to write it

i tried sdl but i dont get it.
Oh boy, that is a question i really can't answer, sorry.
I am just a programming nooblet, i didn't really work with C++ and such things yet.
I hope someone else can answer that question. :)

i want to make a 2d platform style rpg game
what do i use that supports c++
and id like to use code::blocks to write it

i tried sdl but i dont get it.
http://gamedev.sourceforge.net/

i found this :o

http://gamedev.sourceforge.net/

i found this :o
Quote
The Scrolling Game Development Kit has been verified to function under Windows 95, Windows 98, Windows 2000, Windows ME, Windows XP, and to some extent, Windows XP 64-bit.
Hmm...