Author Topic: In third person, in playertype code, how do you make the player have certain...  (Read 808 times)

In third person, in playertype code, how do you make the player have certain limbs gone just for the client's player?

Playerobject.hideNode(node);


Playerobject.hideNode(node);
Would I put it just directly into datablock PlayerData(PlayerFirstPerson : PlayerStandardArmor)
{
}
?

datablock PlayerData(PlayerFirstPerson : PlayerStandardArmor)
You're asking for something for third person, but using a first person datablock?
???

And no, you would have to parent Armor::onAdd (i think) and hide the nodes in that

He means only for the client who owns the player, not every player on the server.

Which isn't possible.

I'm assuming he's going to force third person with the camera in the head so he can see the hands. Sadly, you can't do that.

I'm assuming he's going to force third person with the camera in the head so he can see the hands. Sadly, you can't do that.
Could you set an admin's F8 Camera to be inside a players head and look like first person?

Could you set an admin's F8 Camera to be inside a players head and look like first person?
...
Please stop (not) contributing to threads D:

Also didn't port already do this but it was ew?

Also didn't port already do this but it was ew?

No, Siba did on my server. And it wasn't "ew".