Author Topic: The Labyrinth - ITS BACK  (Read 9152 times)



Welcome to the Labyrinth Adventure Game!


The story begins in the jungles of Maude. An ancient burial labyrinth holds the riches of the 4 guardians along with their tombs. Such a place is now home to grave robbers, adventurers, monsters, and all the like. Few enter the labyrinth, searching for riches, yet even fewer come out.


Players have one stat: HP
Starts out at 20, but they can find items to increase it.
Armor simply reduces how much damage they take by a certain amount.
Weapons have a strength characteristic, and maybe some special rules. (ex. hammers will be strong, but always strike last)
When someone rolls to hit, roll a D6
1 = Critical failure, the combatant misses and is unable to attack next turn.
2 or 3 = Failure, the combatant fails to do any damage.
4 or 5 = Success, the combatant makes their mark and does the normal amount of damage.
6 = Critical success, the combatant hits a vulnerable spot and does double damage.
Players both roll at the same time, and whoever has the highest result attacks first. If the result is the same, re-roll both(lets say they block each others attacks)


Example combat:
Caro is fighting Zion. Caro has a sword that does 10 damage, and Zion has a helmet that has an armor value of 3 and a big stick that does 5 damage.
The players roll off, Caro rolls a 5 and Zion rolls a 4. Caro then attacks first, dealing 10-3(7) damage to Zion. Charlie now has 13/20 HP. Zion then does 5 damage to Caro. Caro has 15/20 HP now.
Next round, Caro rolls a 1 and Zion rolls a 6. Zion attacks first, dealing 5x2(10) damage to Caro. Caro is now down to 5/20 HP. Caro rolled a 1, so his attacks miss and he can't attack next round.
Next round, Caro can't roll, and Zion rolls a 4. Zion beats Caro with his stick, dealing 5 damage. Caro now has 0 HP, and is dead. Zion takes Caro's sword and advances on.


Character submission goes as follows:

Character sprite, which is a customization of this:


Name:
Class: Archer, Thief, or Warrior
Starting area: North East, North West, South East, or South West.


The game will begin when I get enough character submissions.



Credits:
-Tingalz - Alot of ideas and artwork
-Makanix - Original character template
« Last Edit: December 16, 2012, 04:42:34 PM by Aces »



Menen
Thief
North West


inb4masterockets



Makanix
Warrior
South East
« Last Edit: September 30, 2012, 11:00:59 PM by Xinakam »

Just to let you know this is medieval.

But due to the classic styles of Makanix I can't really complain.

inb4masterockets
adventures don't last long enough
I need my fix, maaan



Masterockets
Thief
South West
« Last Edit: September 30, 2012, 11:32:42 PM by masterockets »

Just to let you know this is medieval.

But due to the classic styles of Makanix I can't really complain.
better?


No old one was better now you look like a PEASANT
I LIKE being a peasant.


sprite based off of this

Name: Luke Ingram
Class: Archer
Area: North East
Extra stuff: The only bit of his face visible from under his visor is the mouth.

OH YEAH

You can add bios if you want.



Name: The Joker
Class: Thief
Starting area: North West

Bio: Appearing to be the most evil, deranged, and flat out psychotic killer of all villains, The Joker is the primary antagonist of Batman. He is the complete opposite of Batman, in everything from appearance to ideals. The Joker views murder as sport, and will not hesitate to toy with his food before he eats it, even if said food are the men he has hired to work for him. As intimidating as he is psychotic, he still manages to recruit hordes of henchmen despite his maniacal insanity.


BECAUSE MENEN HAIR IS TRADEMARKED UNDER 90 COPYRIGHTS!

he just couldn't het hair to look nice or something so he picked your character as a template

he just couldn't het hair to look nice or something so he picked your character as a template

im flattered