Here
I said that because it was purposely implemented so that zapt and gamemode zombie don't work together. When people told you that, you just ignored them and bumped the topic.
By people you mean just you. And ibans mod wouldn't enable at all with gamemode zombie before. He didn't purposely do that.
I feel like this is a really bad idea.
seconded.because the mods were designed to not run at the same time.i mean, iban literally made his mod so it would not run with gamemode_zombie on purpose.that should be enough of a hint.
Are you handicapped
I have tested this and the mods worked fine. Nothing was broken
Obviously if he did that there's something that breaks.
Zombie mod plus
link?.3.
Three knowledgeable coders' opinions > some kid's opinion after testing for 15 minutes
Iban (creator of zapt) and Lugnut are very experienced in coding. Your five minutes of testing doesn't hold a candle to what they conclude.
I am pretty sure I would have stumbled over a bug by now since I have been using it for months (forgot to post it here before).
The only bugs I found was that gamemode zombie director spawns are replaced by zapt spawns and that left 4 block zombies occasionally attack zapt zombies.
"forgot to post it" or "making stuff up"?Which is why they shouldn't be used with each other! You just undermined your own argument. Good job.
The biggest complaint people had about zapt was that you can't spawn your own zombies and have to use the director. This fixes that.