Ok, so this worked before, but now it's not working at all. I'm creating server commands and they are supposed to add items to a player.
function serverCmdBuyPrimary(%client,%class,%tier)
{
switch$(%class) {
case "Assault": //=======================================================[ CLASS 1: ASSAULT ]
if(%tier == 1)
{
%client.player.addItem("Classic A. Rifle");
messageClient(%client,'',"Purchased Class A. Rifle for FREE");
}
else if(%tier == 2 && %client.score >= 500)
{
%client.score -= 500;
%client.player.addItem("Assault Rifle");
messageClient(%client,'',"Purchased Assault Rifle for 500 score");
}
else if(%tier == 3 && %client.score >= 1000)
{
client.score -= 1000;
%client.player.addItem("Modern A. Rifle");
messageClient(%client,'',"Purchased Modern A. Rifle for 1000 score");
}
else
{
messageClient(%client,'',"That tier is invalid!");
}
so the message-sending works, but when it adds an item, it's not working. please help