With the gear one Mak, you can reduce the amount that rotate blurs it by undoing your rotate and rotating the new amount instead of just rotating repeatedly.
Like
Rotate 5 degrees - save frame - undo - rotate 10 degrees
Instead of
Rotate 5 degrees - save frame - rotate 5 degrees
Each rotation blurs it a bit more, and it really compounds over repetition but a single operation going the same distance looks better