wtf is ascii health bar
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I thought that with one of the new revisions you could completely hide the shapename, then mount a bot or something to the player's head and set the shapename on that
Can you mount a staticsape with empty.dts to node 8 and set it's name?
believe so.
dose it require a datablock?Also doesn't setshapenamedistance also affect the name of the mounted shape?
I don't know, but I'm not sure why it would
because a static shape needs a datablockand with common sense you get the idea that that function shrinks the visibilty of ALL shape names, not just players
Waitis setshapenamedistance a global function or is it player::setshapenamedistanceIf 2nd nvm