I'm telling it to collision but it just won't and the item does have collision because when i spawned it in F11 i couldn't walk through it.
function serverCmdBPlatform(%client){
%Platform = new Item()
{
datablock = BPlatformItem;
rotation = "0 1 0 90";
};
%Platform.canPickup = 0;
%Platform.setScale("5 5 0.3");
%Platform.static = 1;
%Platform.collideable = 1;
%Platform.setTransform(setWord(%client.player.getTransform(), 2, getWord(%client.player.getTransform(), 2) + 2));
%Client.BPlatform = %Platform;
}
The rotation isn't working either.