Poll

Favourite Fallout?

Fallout
2 (3%)
Fallout 2
8 (12.1%)
Fallout Tactics
1 (1.5%)
Fallout 3
25 (37.9%)
Fallout: New Vegas
30 (45.5%)

Total Members Voted: 66

Author Topic: Fallout Megathread: Reboot  (Read 14467 times)

imo, the fully modded hunting rifle is my fav. it just feels so immersive and it deals decent damage. i typically play a sniper character, so i typically use it through most of my mid-game play until i get enough Armour Piercing rounds for the Anti-Materiel rifle and then buy hte mods for it.

Fallout: New Vagas had a pretty bad story line, but more weapons, weapon customization, and more partners.

Fallout 3 had a BEAUTIFUL story line, that had a start, middle, and shocking ending. it had basic weapons with no modifications.

I say they balance pretty well.

whaaaaaat the forget

new vegas's storyline was amazing and that was only made better by the presence of amazing characterization and companions

AND ALSO GUNS



that's like the best way to make any story immediately interesting. gameplay!

whaaaaaat the forget

new vegas's storyline was amazing and that was only made better by the presence of amazing characterization and companions

AND ALSO GUNS



that's like the best way to make any story immediately interesting. gameplay!
you start out in the middle of nowhere, all you know is you are a courier and someone ambushed you.
fall out 3 you start out BORN. then your a child. then a teen. then you leave, and search for your dad. it keeps a steady storyline the whole time. NV has about 12 story lines and the main one splits so many times, its hard to follow. the gameplay is the only thing that made it playable.

you start out in the middle of nowhere, all you know is you are a courier and someone ambushed you.
fall out 3 you start out BORN. then your a child. then a teen. then you leave, and search for your dad. it keeps a steady storyline the whole time. NV has about 12 story lines and the main one splits so many times, its hard to follow. the gameplay is the only thing that made it playable.
lol, are you loving handicapped?
Fallout 3s storyline is handicapped, there are so many things that make little to no sense.
New Vegas's story actually made sense, also it wasnt linear as forget.

lol, are you loving handicapped?
Fallout 3s storyline is handicapped, there are so many things that make little to no sense.
New Vegas's story actually made sense, also it wasnt linear as forget.

Just because a story is linear doesn't mean it's bad.

Just because a story is linear doesn't mean it's bad.
Didnt say it was, but a nonlinear story definitely helps make the game more fun.
« Last Edit: November 04, 2012, 08:08:40 PM by Fracture »

having something beautiful in fallout is like saying dirt looks good on nice clean sheets. Fallout is not supposed to be beautiful, nv's storyline was good becuase it fit in with fallout, it was dirty and grimy, with nothing beautiful to give you any hope.

Fallout: New Vagas had a pretty bad story line, but more weapons, weapon customization, and more partners.

Fallout 3 had a BEAUTIFUL story line, that had a start, middle, and shocking ending. it had basic weapons with no modifications.

I say they balance pretty well.
FNV"s story was far superior. FO3's was linear, scrambled and immature. FNV's had choices, decisions, options and an actualy STORY not "you are now randomly a member of cool scoiety so go blow up the bad people's base, then save the world" FNV's story had leadup to the ending, that made you anticipate the Second Battle of Hoover Dam and it was different everytime you played through.

new vegas didn't motivate me. I did not want to find my attempted killer like I wanted to find my dad in 3

New Vegas was good, but didn't emphasize the whole find Benny thing. The game would have been interesting if your parents got kidnapped and you were born a legion slave. The game flashes forward a few years to where you are nineteen to where your father is dieing in a field and you are leaning over him as he tells you about his past and that he didn't use to be a slave and then tells you to run as he dies. You run for a bit and get shot by the legion and left for dead in the wasteland and you are rescued by a unkown figure. Then you wake up in Doc Mitchels office and set your perks and skill points and he gives you a pipboy and slightly armored vault 21 jumpy suit and a rusty 10mm pistol. Outside you meet the town, no Victor though. Then deal with the powder gangers and be on your way. The legion finds out you survived and starts sending legionaries you capture you. So you send some time evading the Legion, helping people or being evil. Eventully you run into a slave you knew who also escaped and tell you that you have become a big deal. After talking to him you get captured again and a seasoned looking legionary is looking at you and he starts to torture you and then tell you a different version of the story of when your family was captured and that he was the one incharge of the slavers that day. So he finishes up by telling you that you make a great addition to the legion. So here where the main conflict of the game starts where you join t he legion and raise up up the leader and take control of the region. Or you can kill the man and look for your stuff and escape again. After your escape you run into an NCR patrol and they take you into to low level officer for questioning. Then a higher up dude talks you and sees you as a useful agent because how you have lived with the legion for so long. You have a choice there to side with the NCR or leave as you please. If you go to New Vegas you can do Mr. Houses dirty work by starting out as a low level criminal working for one of the crime familys and then getting the attention Mr. House. You can backstab him and free a NCR deserter and gives you the idea to take over the Region.

i just bought new vegas

very fun so far and i love the radio stations

i just bought new vegas

very fun so far and i love the radio stations
The only issue I have with radio stations is how little songs there are. Luckily the songs are good, so im fine listening to them 10+ times in a row.

The only issue I have with radio stations is how little songs there are. Luckily the songs are good, so im fine listening to them 10+ times in a row.
and how you can't go to them like you could in Fo3. that was one of the good things in FO3.

and how you can't go to them like you could in Fo3. that was one of the good things in FO3.
what do you mean go to them?