If you're looking for a script...
package DisappearOnDeathPackage {
//Called when a brick is reappearing.
function fxDTSBrick::onClearFakeDeath(%brick) {
//Makes rendering, raycasting and collision disabled. Check all of those factors to see if a brick is stuck in this state.
%brick.disappear(-1);
Parent::onClearFakeDeath(%brick);
}
};
activatePackage(DisappearOnDeathPackage);