Nice!I kinda wanted something like this.Does this work in-game?
So, if you removed all the print stuff, this would generate regular bricks? Everything would be correct?
I would have it create the .zip with the files all set up within, but engine limits make that impossible currently.
Hm, anyway that the Brick Gen could write the created .blb into an existing brick pack updating the server.cs so that the created brick would be ready to use when created?I know packaging a brick when the .blb and the server.cs are given is easy, but this would cut a few steps out and would be most convenient.
you spelled ipquarx's name wrong. its Ipquarx. lol
Would it be cool if I made a web serviceThatMade a zip containing a packaged version of the resultOr would that be overdoing it.