Author Topic: ACM Valley (ACM City Terrain-remake)  (Read 3150 times)

I DID NOT BUILD ACM CITY

Hey everyone. I've been working on some new and interesting stuff on my server. I've surrounded ACM City with terrain and plant life. A few buildings were added here and there, too.

If anyone would like to contribute any ideas, suggestions, or buildings I would appreciate it.
My server is up 24/7 and my in-game name is the same as my forum name.


Here are pictures;
NOTICE: I take no credit for anything in the following photographs, although I made most of it.

Several houses I built over the years.







The beautiful ACM Church with terrain behind it.


An overview of the current progress.


« Last Edit: October 24, 2012, 06:27:25 PM by Tokerovin »

A save file of the final version would be greatly appreciated, niiiice job, 8/10

Finally, I've always wanted to feel like I lived in a pit.

Finally, I've always wanted to feel like I lived in a pit.
I live in a pit.

The hills could use some more trees, too many shrubby plants
Other than that damn beautiful.

Save pls, that's just awesome

Normally default build edits don't go too well, but this one is really good.

Did you use any custom brick? If not, this could become default save


I somehow ignored the fact that there's a bunch of new classy default-y buildings.

The terrain still bothers me though. All of the hills go up to the exact same altitude. It looks more like a crater than a valley.

You might consider turning one side into a coast or a lake. That would open a number of visual and building opportunities.


Thanks for the nice words everyone.

I somehow ignored the fact that there's a bunch of new classy default-y buildings.

The terrain still bothers me though. All of the hills go up to the exact same altitude. It looks more like a crater than a valley.

You might consider turning one side into a coast or a lake. That would open a number of visual and building opportunities.
I appreciate the input and suggestions.

I'd push the tunnel portals into the hills, I think. Also, you should consider adding power lines and other stuff on the top of the mountain. Just to make it feel less like the boundary of a sandbox.
« Last Edit: October 16, 2012, 01:23:59 PM by Barnabas »

yeah, the terrain is too "same" as eksi said. Try adding more terrain formations. just because the original build is boxed in or something doesn't mean you have to keep it that way.

of course you can't really do downward terrain since the city is already on the coded plane. but if you could do it, that would be great.

of course you can't really do downward terrain
bowl SHEET
just duplicate it over onto some cubes