Author Topic: You can make the creepiest music just by slowing things down.  (Read 640 times)

Case and point:

http://soundcloud.com/dkamm65/yah

This would make excellent ambient BGM in a horror game with a little editing. There's something about it that's just creeping me out.

By the way, that was made by slowing this down x8:

http://www.youtube.com/watch?v=-9hr_U9aH2w
« Last Edit: October 16, 2012, 07:10:30 AM by dkamm65 »

what do we do with a drunken whaler~

http://www.youtube.com/watch?v=c6vGeKFOmec&feature=player_detailpage#t=9s

Slowed down via the Sliding Time Scale/Pitch Shifter by putting the time scale and pitch to the lowest setting (-75 and -12) and also turned into a loop just because i could
http://soundcloud.com/wingedkirby4/very-funny-slowed

Slow down Lavender Town

I think that if you make Ghosts and Stuff play eight times as slow it sounds like devil spawn yawning.

in blockland:
slow timescale to slowest possible
in server console: serverPlay2d(rewardSound);
Creepiest sound in blockand that always makes people in the server go "WTF WAS THAT OH GOD"

If I find a quietish tune and slow it down I would use it in a "bad ending" of a game

a really mortifying "bad ending"


http://soundcloud.com/wingedkirby4/lavander-25-50-75
Its really weird how Nintendo has so many for children meant games yet most of them have really creepy and dark things in them. Take Majora's Mask for example and the chit chat between the farmer girls on the 3rd day.