Author Topic: ZLMODS Paintball BLNPPL (Update)  (Read 6778 times)

V2 of the ZL paintball mod .

Build and Add-ons Made by me(ZLMods = ZorroLimit's Modifications)

Old Video:
http://www.youtube.com/watch?v=Hw7SM0OYZYY

New Video:
http://www.youtube.com/watch?v=512NDx_gIFQ&feature=youtu.be


Features:
-Hold "Jet" to Aim Down Barrel/Sight, Release "Jet" to go back to blind fire
-CO2(CO2 Pickup or Event): Press "Cancel Ghost Brick" To change CO2 (Animation added)
-When CO2 is low, Your muzzle velocity decreases, you need CO2 Tanks
-For Pistols: If you pickup a Empty Mag and paintballs, Type Command /Love to fill a Empty Mag with paintballs (Animation added), using this will grant you a full clip
-When you reload (Command "Light"), Your full clip will be emptied and added to your Empty Mag Cache
-Press "Plant Brick" key to sprint
-3 variations of firing sounds
-Paintball splat particle when the projectile hits something
-Variable zooming for Scope Attached guns(3 times zoom that will stay when you rescope your sights in), use cancel ghost brick key while in ironsight to toggle the variations.
-Use cmd /love or key bind /love to take paintballs you picked up to fill a empty clip you picked up.
-Hot key or command /hate to quick paintball knife(based off a Paintball match I visited, it was like a paintbrush. the holster had nontoxic paint in it to keep the knife freshly soaked with paint.)

WIPs:
-Quick Grenade and throwing knife command/cmd(Checks if you have the item in your inventory, if so, you use it's function)

Planned:
-Keybinds instead of using emotes
-Making the models fit Blockland, Ill need criticism when I post a topic of comparison when I remake the models. Ill try to make them as Blocko as posable,with your help.
-(Probly wont)A probability of paintball's not splatting at farther distances
-Hopper adjust function (I have it working but i dont know if I want it to be a function.)
^If you dont know what Hop Adjust is, it basicly adjust your projectile's spin direction, like when you shoot, your projectile spins backward to make it go up, simular to a Javlin.
-(Probly wont)Lean left and Right. I made a playertype with added animations that looks like your leaning, simular to Medal Of Honor(Single Player) on cmds "cmdleanR/cmdleanL also toggled by keybinds. Problem now, it crashes people who join the server while I have it enabled.
-

Info:
I recently updated this pack

Links:
Airow designed based off an actual Paintball gun:
http://paintballonline.files.wordpress.com/2007/12/gnaircut_big.jpg

Credit:
-Me: Zorro Limit
-Honey Badger: for helping me financially

please don't comment negativity toward my 'bound-to-fail' add-ons.
« Last Edit: October 30, 2012, 09:39:05 PM by ZLMods »

Are you ever planning on releasing these?


you got the cash :) nice!

Very nice, best weapon mod i've seen in all of BL


The models are quite ugly.

Models are ok but the c02 and the ammo is awesome.

I'm sorry, but I hate how were using paintball guns in a game we can just use real guns. Wasn't the point of paintball to simulate combat? Plus the hands ugh. Also why realism in Blockland, and if you looked at our sprinting scripts please give us credit.
« Last Edit: October 16, 2012, 05:10:51 PM by Ghille »

I'm sorry, but I hate how were using paintball guns in a game we can just use real guns. Wasn't the point of paintball to simulate combat? Plus the hands ugh. Also why realism in Blockland.
I'm kind of the opposite of this.
I personally would like paintball guns and stuff in blockland. And I like the hands. (IK not everybody does for some reason) And realism would be nice sometimes.

Also a question, will these kill?

Also if anyone cares to know why people like me like hands on weapons, it's because, people like me who like FPSes like TF2 or COD(not really, just using it as a example), floating weapons is just... strange. It looks good with hands holding the weapon. (As long as it has good animations and stuff.)

those models are ew.
The models are quite ugly.
I'm sorry, but I hate how were using paintball guns in a game we can just use real guns. Wasn't the point of paintball to simulate combat? Plus the hands ugh. Also why realism in Blockland, and if you looked at our sprinting scripts please give us credit.

Well then....I asked that no one post any negativity in the description, and here this comes.
I did not use your sprinting script, i just binded a faster running playertype i made to the plant key command and added a sprint animation to it to the mounted image.

Yes, I know, if you read in the description of the youtube video I beat you to the punch line. I SUCK AT MAKING ADD-ONS.

The reason I added realism is because no one had ever thought of doing it like you have seen in the video.

Ah so you exist again. Welcome back I guess.

I like the emitters for the paint splats. It's a pretty good idea.

playing with fake guns in a game
makes total logical sense
kinda why all those xbox paintball games failed...

I love how everyone is like "OMG SOOPR REELISTIC GUNS CODcigarette!!11!!1!", but when someone actually makes a weapon that's closer to a toy everyone hates it.

I personally do not like this. It's nice you put so much time into it. But I think all those animations and everything are a little too much for Blockland.