Direct X

Author Topic: Direct X  (Read 984 times)

Anyone hear if Baddy said he will add support? If he did Intel and more people would be able to run shaders.

he did add support for intel, but us intel people are unlucky since we still can't see shaders or can only run on minimum. never ever EVER get Intel.

he did add support for intel, but us intel people are unlucky since we still can't see shaders or can only run on minimum. never ever EVER get Intel.

That's awful advice. Just don't get stuffty integrated video cards.

Just don't get stuffty integrated video cards.
That's basically what PurpleMetro said.
That's awful advice.

Switching from OpenGL to DirectX isn't as simple as "oh you want that ok hear you go done"
A lot of code would have to be rewritten. It would take an extreme amount of time.

never ever EVER get Intel graphics.
fixed
Intel graphics are simply not made for games
Even if they could run shaders, they'd probably run so slowly you wouldn't want to use them
« Last Edit: October 19, 2012, 02:11:05 PM by Headcrab Zombie »

i hate how everyone yells at Intel for not producing GPUs for gaming.

guess what kids, GPUs aren't just for running your vidja games.

Why would Badspot switch to DirectX? This would remove compatibility with Mac players and linux as well (not that there is anyone running linux but the fact that Blockland does run on Linux with Wine is kinda cool).

Intel just so happens to make the best Processors on the market. Intel is definitely the best choice for CPUs but never use an integrated card.

Direct X will also use more GPU power than openGL will

(not that there is anyone running linux but the fact that Blockland does run on Linux with Wine is kinda cool).
um.
hi

Why would Badspot switch to DirectX? This would remove compatibility with Mac players and linux as well (not that there is anyone running linux but the fact that Blockland does run on Linux with Wine is kinda cool).
add support for != switch