Author Topic: Can there be more bricks that act on physics?  (Read 1379 times)

I have noticed that many bricks in Blockland when shot with a rocket or fakekilled  don't actually "go into physics" instead they just sorta turn invisible and fall through other bricks. From reading people have said that the game does this purposely to prevent less lag or use less resources. Although computer hardware has changed a lot and I am guessing maybe Badspot could bump up the scale of how many bricks actually act on physics.

Can this be done?

I have noticed that many bricks in Blockland when shot with a rocket or fakekilled  don't actually "go into physics" instead they just sorta turn invisible and fall through other bricks. From reading people have said that the game does this purposely to prevent less lag or use less resources. Although computer hardware has changed a lot and I am guessing maybe Badspot could bump up the scale of how many bricks actually act on physics.

Can this be done?

From what I can tell its when you have bricks in the game and you turn your physics from off to low or max or whatever

Turn your physics quality to "best"

Turn your physics quality to "best"
Yeah I have done that, it helps, if you set it to off it just makes all the bricks phase through. I wanted to know if the max number of bricks that act on the physics could be raised even more.

Oh opps read it completely wrong lol
« Last Edit: October 24, 2012, 09:51:21 PM by Acerblock »

It doesn't matter how much computer hardware has increased, the game automatically will phase the bricks out if the performance drop is too severe