Author Topic: How does a GuiArrayCtrl work?  (Read 411 times)

When I spawn one on the GUI editor, it's just a checkerboard that can be clicked. Dumping it delivers not-so-useful results, so can someone tell me how to use a GuiArrayCtrl?

It just renders cells, not much more. More about it here.

It just renders cells, not much more. More about it here.
Thank you, this'll be useful for my custom logic gate thing.

Is there a way to change the cells' colors?

Is there a way to change the cells' colors?
You could try placing a translucent GuiSwatchCtrl over the top of it.

uh
so i can't read Torque's documentations because they are ugly
how do you use this .-.