Author Topic: Function for when a brick is planted [solved]  (Read 473 times)

What's the callback for when a brick was planted and has successfully passed all float/overlap/trust/whatever checks?

The function is fxdtsbrix::trustcheckfinished
« Last Edit: October 28, 2012, 01:41:12 PM by Blocki »

iccle mold learned how to use the search button or trace :') *sniffles*

iccle mold learned how to use the search button or trace :') *sniffles*
actually no, i asked plornt

actually no, i asked plornt
try tracing stuff before asking questions next time.

What? It's fxDTSBrick::onPlant. Sure, that will work too, but ::onPlant is the "function for when a brick is planted."

What? It's fxDTSBrick::onPlant. Sure, that will work too, but ::onPlant is the "function for when a brick is planted."
This. You should always try to use code that is as proper as possible, even if it's a minor inconvenience to you

This. You should always try to use code that is as proper as possible, even if it's a minor inconvenience to you
No not that
I need to be sure the brick has finished the trust check and doesn't get killed one ms later