Author Topic: [wip] Taboo's Big Ass Corporation VS Rebellion TDM - Minimal progress!  (Read 902 times)

HEY
remember this?
no? that sucks huh

BECAUSE IT'S HAPPENING AGAIN

TABOO'S BIG ASS CORPORATION VS REBELLION TEAM DEATMCH
BIG TEXT MEANS IT'S GOOD

except not really because MAN it's nowhere near done yet!
here's a quick map of what i'm aiming for: 1 "pixel" = 32 studs

basic landmarks:

the roads are done, at least!

the corporation's spawn room; the door on the left goes to the weapons room, while the door on the right goes to the (currently non-existant) map-spawn room. the console in the center is for saving/loading weapons.

woop woop, weapons! also equipables and stuff. i'm standing firm on my belief that a player's weapon selection shouldn't be restricted; if you want it, you got it!


so! i'm hoping to have this done within the next month, and i'll be preserving some gameplay elements from the original, such as the "semi-public" style using a password posted on the forums and organized play sessions, but until then, you can bet i want help!
got buildings you can contribute? send 'em to me! as long as they can be fit somewhere on a 32x grid, it's good!
that's all for now folks


if you can name the source of the road layouts, you get a high five
« Last Edit: November 02, 2012, 07:20:19 PM by RagnaTheBroedge »

Taboo's Big Ass Corporation

*gasp*

TDM

Dammit. I expected a recreation of your casino in Blockland.

*sigh*
But yeah it looks pretty cool. Hope you stick by this and finish it. An original city-wide TDM sounds fun.

Taboo's Big Ass

*gasp*

Looks good so far, what will be in the unpaved area (outside the city)?


hey tell me when the server is up so I can help kthx

hey tell me when the server is up so I can help kthx

I can halp too.



Your building style has sure improved.

BIG TEXT IS GOOD.

WILL COME.

Looks really nice so far with the progress currently made, keep up the good work!

uhh so you have a "rooster", a "nopehouse" and a "relident area"?

Looks pretty nice already!

1 pixel= 32 studs seems really ambitious and huge. Crossing that would be really boring unless decorated. Maybe restrict it to 16 studs?

hostin': use the password qyjb4 to get in and help out if you'd like


rebel spawn room is done: this took way longer than it should have

so um terrain

what style

not sure
probably just going to cop out and use GSF's since it's nice and easy and can look pretty tasty done right
the park already uses it anyway