Poll

Shader needs fixed (White line problem.)

Does the blockland needs fix the white line glitch?
0 (0%)
I don't understand that the shader has white line
0 (0%)
It matter...
0 (0%)
Idc if the shader glitch
2 (40%)
wtf? is this shader glitch?
0 (0%)
Dude, the graphic is getting white line cause the graphic is slooow (Optional*)
0 (0%)
Blockland does have glitch but matter the quality is like not requirement to use the graphic card of yours (my graphic card :P)
0 (0%)
Its yours choice dude (my choice)
3 (60%)

Total Members Voted: 5

Author Topic: Shader Confused..  (Read 1026 times)

When i in-game theres.. a problem of picture i got here..

The brick is kinda getting white glitchy line here.. theres must be a problem to me that theres. a graphic i used that doesn't work soo.... maybe i'll just wait till the stupid white glitched over ._.

everyone has that

it isnt a bug

Well, if the bug dont have the glitch i think i'll turn it off (shader quality)

The white thing on the bricks are specularity.

Here's a wikipedia article about that:
http://en.wikipedia.org/wiki/Specularity

Basically the specularity map of the bricks make them looking more like plastic, and that doesn't disturb me at all.

You can allways turn shaders off if you don't like the specularity maps.

The white parts on brick textures reflect light causing those bright lines.
If it bothers you, you can get a different brick texture.

The white lines show whenever a light source is shining on the bricks, it's actually a nice feature in the shaders. It's like the bricks are brighter and shiner because a light source is hitting directly at it.

It's kind of common sense also...