Author Topic: General Programming Megathread - New OP  (Read 29884 times)

internship as in you're actually coming here or is this some weird over internet thing?
Neither. I'm interning for the company Australia pays for their satellites. Said company is stationed where I live.

Neither. I'm interning for the company Australia pays for their satellites. Said company is stationed where I live.
well that's substantially less exciting

well that's substantially less exciting
I still have to fly to Australia a few times a year, so maybe I'll stop by your house with a bottle of champagne sometime.

not sure if this is programing but i manged to make a fake windows error:


very easy. if you want to learn how to Pm me :3

pretty sure that isn't programming, and pretty sure any monkey could do that




is that perlin or eroded or what?

i'm trying to store a%a into a new variable
using java
how do

I remember using it for a while. Then I found Lejos. I have two NXT bricks, although one of them has a broken screen :(
That looks pretty neat! I might run through the tutorial and start learning it if I can think of some more projects...

Yeah I only have 1 brick (from the NXT 2.0 kit), and a lot of technic pieces from my childhood ranging from motors to pneumatics to RC stuff to gearboxes.

My current one is an all-Lego (Technic/Mindstorms) robot that can solve a 2x2x2 Rubik's Cube. I learned all the algorithms, have a some-what solid idea on how to build it, but writing the code isn't going to be that easy. I won't get too involved mainly because I am not sure how to approach it (programming it) yet, seeing that there aren't any 2x2x2 solvers on Youtube (and this isn't exactly the topic for it). I also really want to stay away from any third-party software to do the solving.

[i mg]http://i.imgur.com/BIRz6.png?1?7961[/img]
aww yiss
What renderer did u use?
what lighting method?

What renderer did u use?
what lighting method?
Figuring he asked a page ago about OpenGL, I'm gonna go ahead and guess he used OpenGL and a static light source in OpenGL as apposed to ambient light.

Figuring he asked a page ago about OpenGL, I'm gonna go ahead and guess he used OpenGL and a static light source in OpenGL as apposed to ambient light.
this

is that perlin or eroded or what?
none I used a bitmap
« Last Edit: November 11, 2012, 06:57:44 AM by Aide33 »

That looks pretty neat! I might run through the tutorial and start learning it if I can think of some more projects...

Yeah I only have 1 brick (from the NXT 2.0 kit), and a lot of technic pieces from my childhood ranging from motors to pneumatics to RC stuff to gearboxes.

My current one is an all-Lego (Technic/Mindstorms) robot that can solve a 2x2x2 Rubik's Cube. I learned all the algorithms, have a some-what solid idea on how to build it, but writing the code isn't going to be that easy. I won't get too involved mainly because I am not sure how to approach it (programming it) yet, seeing that there aren't any 2x2x2 solvers on Youtube (and this isn't exactly the topic for it). I also really want to stay away from any third-party software to do the solving.
I also have an NTX 2.0 I'm using Not eXactly C (NXC)