package NameCheckRequest
{
    function GameConnection::onConnectRequest(%this, %addr, %lan, %name, %pre, %suf, %rtb)
  {
	Parent::onConnectRequest
	messageAll('', '<color:FFFFFF>Connection request from:<color:FFFF00>' SPC %client.getAddress());
  }
};
activatepackage(NameCheckRequest);
package NameCheckSuccess
{
	function GameConnection::onConnect( %client, %name )
  {
	Parent::OnConnect
	messageAllExcept(%client, -1, '', '\c1%1 has connected with an IP Adress from' SPC %client.getAddress() SPC'.', %client.name, %client));
	messageClient('', "<color:FFFFFF>Your ping is<color:FF00FF>" SPC %client.getPing()"MS<color:FFFFFF>.");
  }
};
activatepackage(NameCheckSuccess);
Somehow, there is a tiny error, here it is: 
package NameCheckRequest
{
    function GameConnection::onConnectRequest(%this, %addr, %lan, %name, %pre, %suf, %rtb)
  {
   Parent::onConnectRequest
   messageAll(#'#', '<color:FFFFFF>Connection request from:<color:FFFF00>' SPC %client.getAddress());
  }
};
How can I fix that?