Author Topic: Gone [Zombz]  (Read 4135 times)

Updated the OP with current info.


Rolled a 1! You head north to the town and get there earlier than expected. You get to the edge of the town at about 8:00 with an hour of light left. Just outside of the town you find a small lighter on the ground. Does it work? (Roll #1) You put it in your pocket and save it for later. You creep into the town and see some movement. It moves slowly and is about the size of a human. You hear a growl/groan coming from it and you realize its a zombie. The word pops back into your head... "Gone". You think "Gone... gone... what is gone, everything?" You push that to the back of your mind for now and focus on the zombie. What should you do?

Suggested Actions:
  • Sneak around the town and hope a zombie isn't right around the corner
  • Pull out your (Spear/Knife) and attack the zombie

sneak 'round; avoid fighting if possible. no reason to draw attention to yourself (both zombie and possible human survivor)

check buildings for supplies, if you can enter.

sneak around like its a cawadoody stelth mishen

What are our surroundings?

What are our surroundings?
There are trees behind you and in this small opening there are about 3 to 4 small shacks.

Ill add a mini-map of the area within the next few minutes
« Last Edit: November 13, 2012, 07:54:37 AM by MrLoganator111 »

You have sneaked around the buildings for a while and haven't had any close encounters with anything. You figure out the general layout of the town and where the zombies are. All of the zombies begin to move towards building 4. This is your chance! (Roll) Please choose a number between 1 and 6.

Cmon guys! Choose a number between 1 and 6! Anybody can do it.


2!
You roll a 6. Task failed. As you are sneaking towards building 1 (The closest one), your knife falls out of your pocket and makes a noise, spooking the zombies. They all start moving towards you, but at a slow speed. What do you do?

Suggested Actions:
  • Attack!
  • Run into the woods.
  • Run into building 4

avoid attacking

run into a forest and climb a tree to check on them; roll 4

avoid attacking

run into a forest and climb a tree to check on them; roll 4
You try climbing but you slip. (rolled a 1) No choice now.


Battle Initiated
Your Health: 15
Zombie Health: 2 (6 zombies)
Zombie Damage: 3 per hit

Now choose your weapon.

Butterfly Knife: 2 Damage
Crude Spear: 3 Damage

Cmon guys, choose a weapon! Thank your Conan and fawkes.. for all of this post support!

no problem

throw your spear at the closest zombie attacking you and then follow it up with a knife stab before he can recover

roll 2 for spear and 3 for knife.