datablock TSShapeConstructor(DunGenPlayer_Dts){ baseShape = "config/p/DunGenPlayer.dts"; sequence0 = "config/p/DunGenPlayer_root.dsq root"; sequence1 = "config/p/DunGenPlayer_run.dsq run"; sequence2 = "config/p/DunGenPlayer_fall.dsq walk"; // not even used in the playertype afaik sequence3 = "config/p/DunGenPlayer_back.dsq back"; sequence4 = "config/p/DunGenPlayer_side.dsq side"; sequence5 = "config/p/DunGenPlayer_crouch.dsq crouch"; sequence6 = "config/p/DunGenPlayer_crouchrun.dsq crouchRun"; sequence7 = "config/p/DunGenPlayer_crouchback.dsq crouchBack"; sequence8 = "config/p/DunGenPlayer_crouchrun.dsq crouchSide"; sequence9 = "config/p/DunGenPlayer_look.dsq look"; sequence10 = "config/p/DunGenPlayer_headside.dsq headside"; sequence11 = "config/p/DunGenPlayer_jump.dsq jump"; sequence12 = "config/p/DunGenPlayer_jump.dsq standjump"; sequence13 = "config/p/DunGenPlayer_fall.dsq fall"; sequence14 = "config/p/DunGenPlayer_armattack.dsq armAttack"; sequence15 = "config/p/DunGenPlayer_armreadyright.dsq armReadyRight"; sequence16 = "config/p/DunGenPlayer_death1.dsq death1"; sequence17 = "config/p/DunGenPlayer_sit.dsq sit"; sequence18 = "config/p/DunGenPlayer_activate.dsq activate"; sequence19 = "config/p/DunGenPlayer_activate2.dsq activate2";};
They were originally in "Add-Ons/GameMode_DunGen/data/players/Player_DunGen".
./data/players/Player_DunGen/MY_FILE.dsq
baseShape = "base/p/1/1.dts"; sequence0 = "base/p/1/1_1.dts root"; sequence1 = "base/p/1/1_2.dts run"; etc..