What's that billion of random numbers in the pgm file mean???
DEFINITELY PUTTING THIS ON THE BL WIKIPEDIA!Edit: ADDED http://en.wikipedia.org/wiki/BlocklandBtw could you release this as a save?
I improved the picture a little bit[img width=1000 ]https://dl.dropbox.com/u/45722493/better.png[/img]
Did what you said, took 1 hour, and nothing changed in the .zip folder. No new files or anything.
WHat who said
Okie so I'm releasing the script and instructions on to use this thing.First you can grab the add-on formatted version here.Stick that in your Blockland Add-ons folder and enable it when making a server.To make it do a terrain, open your console and type:Code:parsePGM(file location here);ex. parsePGM("add-ons/script_pgmparser/output.pgm");This will start to create a new file (that is easier for me to script for) that is the old file name plus _formatThe script will read this file and read each height value and place a brick accordingly until it is done.You can poke at it and make improvements blah blahNow to the part on how to create PGM files.Basically I used a program called World Machine 2.You make your terrain and then for exporting select the PGM (ASCII) option.Export that and you have a file that is ready to be put into Blockland