TheStranger's TF2-Themed KOTH v1
The server is currently OFFLINE (As of November 24, 2012 at 3:01 PM EST)
Contents- Pictures
- Summary
- Class Guide
- Changelog
- Possible Future Changes
Pictures
A general overlook of the map.

A picture of the control point area.

The resupply room of ultimate safety.

The class choosing room. Which one will you choose?
Summary
The typically industrial Blu and the usually agricultural Red are at it again! This time, they enlisted the help of Blockheads, a species exclusive to Blockland. They follow the same class choices as the old mercenaries did, and they will not hesitate to fight for their employer!
The blockheads will duke it out at a place called
Crossrails, an old train turnaround station that has been abandoned for a small amount of time. The two factions attempted to take it over for their own purposes, but they have ran into the problems with their opponents! Now, a battle shall be waged to determine who holds the rights to Crossrails!
In order for your team to win, your team must control the point for a full minute. In order to achieve this, try to work as a team! (So your team probably doesn't need four snipers.) Also, you can utilize team chat to alert your team of the latest in the battlefield. If you work hard, victory will be within your reach!
Class Guide
ScoutWeapons
- Scattergun
- Pistol
- Aluminum Bat
As a scout, you have a major advantage over every other class - speed. Plus, a scout can double-jump, allowing you to reach bigger heights. With both of these combined, the scout is probably the most agile class in the game.
Your primary weapon is the scattergun, but the pistol can be reliable as well if the opponent is more distant and/or you need to reload your scattergun. Also, if you get into a close-combat situation, you can deal some good damage with the aluminum bat.
SoldierWeapons
- Rocket Launcher
- Shotgun
- Shovel
Soldiers have slower movement speed, yet they have a bit more health than most classes. Also, with their rocket launcher, they can rocket-jump in order to reach higher points on the battlefield.
As usual, your primary weapon is the rocket launcher. Also, you can utilize your shotgun if you don't want to risk recoil damage. And if all else fails, you can whip out your shovel and use it to get the upper hand in close-combat situations.
PyroWeapons
- Flamethrower
- Shotgun
- Fire Axe
Pyros have normal movement speed. However, unlike other servers, the pyro does not have a jetpack. This information should not discourage you from setting the battlefield on fire, though!
Your primary weapon is the flamethrower, an amazing close-combat weapon. However, if you need to reach distant foes, you can use your shotgun to get them down. If all else doesn't manage to turn out right, then you can use your fire axe to destroy opponents.
DemomanWeapons
- Grenade Launcher
- Stickybomb Launcher
- Bottle
The demoman have normal movement speed, and it can fire explosive projectiles to send enemies flying! Also, you can use your stickybomb launcher to jump to high points in the battle similar to the soldier.
Your primary is the grenade launcher, a weapon that will shoot projectiles that will bounce off of walls or explode directly upon impact with an opponent. Also, his secondary is a stickybomb launcher that can be detonated from remote destinations. (Great for defense!) But if you want to avoid recoil damage, you can use the bottle in melee situations.
HeavyWeapons
The heavy has slow movement speed. However, this is made up by the fact that the heavy can fire many bullets per second with his minigun! Also, the heavy has lots of health, making it a very sturdy class.
The primary is the minigun, a very fast-firing weapon that can dish out lots of damage. Also, if you want to attack opponents without dealing with minigun spin time, you can utilize your shotgun. Also, if you get into a melee situation, you can use your fists to dish out damage.
EngineerWeapons
- Shotgun
- Controller
- Welder
- Sentry Kit
The engineer has regular movement speed, and he can set up sentries to defend important areas! Also, the sentry can be upgraded to fire faster. However, if enemies try to fire out of the sentry's vision, then you can use your controller to take care of them.
Your primary is the shotgun, a self-defense solution. Also, you have a controller to take manual control of your sentry and a welder to upgrade your sentry. Finally, you have a sentry kit to set up sentries to defend important locations.
MedicWeapons
The medic is a class with regular movement speed completely focused on teamwork. Use your medigun to heal your teammates and uber them to give them temporary invulnerability!
Your primary is the bultsauger, a fast-firing but minimal-damage weapon that gives you health when you land a hit! Your secondary is the medigun, a weapon that can heal teammates. Also, as you use the medigun, you will build ubercharge that can be unleashed for temporary invulnerability. Finally, your melee is the ubersaw, and if you land a hit with this, your ubercharge will increase by 25%.
SniperWeapons
The sniper is a normal-speed class that specializes in target elimination. You can utilize your sniper rifle to take out distant foes with accuracy! Also, you can charge your rifle to dish out extra damage.
Your primary is the sniper rifle, a weapon that can be charged by holding down mouse 1 to dish out more damage. Your secondary is the SMG, a low-damage weapon that can defend yourself in close-combat situations. Finally, your melee is the kukri, a melee weapon that can protect yourself in extreme close-combat situations.
SpyWeapons
- Revolver
- Invisibility Watch
- Knife
- Disguise Kit
The spy has normal movement speed and has the ability to sneak around and eliminate targets! The knife can stab at the backs of opponents for a one-hit kill, and the spy can vanish and disguise as their opponents to trick others!
Your primary is the revolver, a backup just in case the knife fails. Also, you have the invisibility watch, an item that allows you to go invisible for a short amount of time, and a disguise kit, an item that allows you to disguise as others! Finally, your melee is the knife, a weapon that can land a one-hit kill if it stabs at an opponent's back!
Changelog
v1- Server, map, classes, and everything else created. (Woo!)
- Forum post with information designed on Blockland Forums.
- Known glitch - Disguise kit does not work
Possible Future Changes
- The option for classes to customize their loadout. (Heavy with sandvich, Spy with dead ringer, etc.)
- More features on the map
- A sapper for the spy that is not as overpowered as the RC sapper