Entering [Slayer_Dependencies_Minigames]serverCmdEndMiniGame(4774)
Entering [Slayer_Dependencies_Minigames]getMiniGameFromObject(4774)
Entering getMiniGameFromObject(4774)
Leaving getMiniGameFromObject() - return 4784
Leaving [Slayer_Dependencies_Minigames]getMiniGameFromObject() - return 4784
Entering isSlayerMinigame(4784)
Leaving isSlayerMinigame() - return 0
Entering serverCmdEndMiniGame(4774)
Entering MiniGameSO::endGame(4784)
Leaving MiniGameSO::endGame() - return
Leaving serverCmdEndMiniGame() - return
Leaving [Slayer_Dependencies_Minigames]serverCmdEndMiniGame() - return
Entering loopallRegen()
Entering loopRegen()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopRegen() - return
Leaving loopallRegen() - return
Entering loopallstatsticker()
Entering loopallstats()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopallstats() - return
Leaving loopallstatsticker() - return
Entering loopallRegen()
Entering loopRegen()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopRegen() - return
Leaving loopallRegen() - return
Entering serverCmdRequestMiniGameColorList(4774)
Leaving serverCmdRequestMiniGameColorList() - return
Entering loopallRegen()
Entering loopRegen()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopRegen() - return
Leaving loopallRegen() - return
Entering loopallstatsticker()
Entering loopallstats()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopallstats() - return
Leaving loopallstatsticker() - return
Entering loopallRegen()
Entering loopRegen()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopRegen() - return
Leaving loopallRegen() - return
Entering loopallRegen()
Entering loopRegen()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopRegen() - return
Leaving loopallRegen() - return
Entering loopallstatsticker()
Entering loopallstats()
Entering Player::AddHealth(4781, 1)
Leaving Player::AddHealth() - return
Leaving loopallstats() - return
Leaving loopallstatsticker() - return
Entering [Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame(4774)
Entering [Slayer_Dependencies_Minigames]getMiniGameFromObject(4774)
Entering getMiniGameFromObject(4774)
Entering getBL_IDFromObject(4774)
Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(4774)
Entering getBrickGroupFromObject(4774)
Leaving getBrickGroupFromObject() - return 4536
Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return 4536
Leaving getBL_IDFromObject() - return 21073
Leaving getMiniGameFromObject() - return -1
Entering Slayer_Support::getBLIDFromObject(4774)
Leaving Slayer_Support::getBLIDFromObject() - return 21073
Leaving [Slayer_Dependencies_Minigames]getMiniGameFromObject() - return -1
Entering isSlayerMinigame(-1)
Leaving isSlayerMinigame() - return 0
Entering serverCmdLeaveMiniGame(4774)
ERROR: serverCmdLeaveMiniGame() - "Glass" is not in a minigame!
BackTrace: ->[Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame->serverCmdLeaveMiniGame
Leaving serverCmdLeaveMiniGame() - return
Leaving [Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame() - return
I checked several instances before these where getMinigameFromObject() was called, and after the minigame, it always returned a number. That is, until the bottom part of the above, where it is called again and suddenly getMinigameFromObject() returns -1 (which means you're not in a minigame).
I'm guessing this has to do with something in this section, from the above:
Entering [Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame(4774)
Entering [Slayer_Dependencies_Minigames]getMiniGameFromObject(4774)
Entering getMiniGameFromObject(4774)
Entering getBL_IDFromObject(4774)
Entering [Slayer_Dependencies_Minigames]getBrickGroupFromObject(4774)
Entering getBrickGroupFromObject(4774)
Leaving getBrickGroupFromObject() - return 4536
Leaving [Slayer_Dependencies_Minigames]getBrickGroupFromObject() - return 4536
Leaving getBL_IDFromObject() - return 21073
Leaving getMiniGameFromObject() - return -1
Entering Slayer_Support::getBLIDFromObject(4774)
Leaving Slayer_Support::getBLIDFromObject() - return 21073
Leaving [Slayer_Dependencies_Minigames]getMiniGameFromObject() - return -1
Entering isSlayerMinigame(-1)
Leaving isSlayerMinigame() - return 0
Entering serverCmdLeaveMiniGame(4774)
ERROR: serverCmdLeaveMiniGame() - "Glass" is not in a minigame!
BackTrace: ->[Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame->serverCmdLeaveMiniGame
Leaving serverCmdLeaveMiniGame() - return
Leaving [Slayer_Dependencies_Minigames]serverCmdLeaveMiniGame() - return
I'll look at slayer real quick and see if i can find what's causing the issue, but I think Greek2Me would be able to understand what's actually causing the issue in the first place.