Poll

How do you want Rykuta to wrap this up?

Finish up with the 12 or so models already made, and release as a public set.
32 (43.8%)
Backtrack and grab a bunch of old models and mix and match with new to release the full 24+ weaponset you guys have been expecting.
36 (49.3%)
Release all finished codes to the public without doing anything to the current set, let the fans sort things out the way they want.
4 (5.5%)
Other, please post.
1 (1.4%)

Total Members Voted: 73

Author Topic: Hells&Khain Weaponry  (Read 231690 times)





no for real though let me start pumping out ci's before you start changing everything again

no for real though let me start pumping out ci's before you start changing everything again
not gonna change anything cuz im too lazy >.<

is that good or bad i wonder


Shotguns can poke targets at medium ranges but will entrepreneur -slap people to death at point blank, like one might expect from a pellet based weapon.

Am I capable of killing a player at midrange with a shotgun

basically

Am I capable of killing a player at midrange with a shotgun

basically
yes if they have like 10 health

yes if they have like 10 health

eugh

I hate shotguns in video games that their pellets turn into cotton candy after 5 feet

I should probably change it to, "Remove any weaponset using T+T's base"

anyways, where's my weapon suggestions? >:c
Here |_|

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 | happh?
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Shotguns can hit stuff at a max of 30 torque units (Or around 60-64 bricks).
How much they hit stuff, depends on their spread.