Author Topic: Trying to get my Add-on to work ingame, yet it failed.  (Read 1210 times)

the console code,
CustomGameGui checking Add-On: Weapon_Book/Weapon_Book nested add-on - will not execute

I'm still pretty clueless as why it's doing this.

Have the server.cs and the other files in the folder.
Not in a subfolder.

That's the weird thing there isn't any sub folders.

Bumpish?

Here is an image of my folder and what's in it.
http://d.pr/i/J3RL

Where is Weapon_Book located


Thanks that thread really helped, I guess it was a rookie mistake but now I have this issue...
http://d.pr/i/kMTh
I'm assuming it has something to do with the bones and the materials isn't a issue I haven't worried about the materials yet I just want to get the model in game.

Thanks that thread really helped, I guess it was a rookie mistake but now I have this issue...
http://d.pr/i/kMTh
I'm assuming it has something to do with the bones and the materials isn't a issue I haven't worried about the materials yet I just want to get the model in game.

In the image datablock there should be values for rotation and offset. You can mess with those.

What Greek said. Also, you'll need to hide the hand node once you get the weapon positioned properly. If you don't know how to do this, look at some other scripts with custom hand placement and strip some functions from there.

Good luck! Looks interesting.

Oh god people stop adding hands to your models.