Author Topic: Metro 2033 for free  (Read 5793 times)

forget facebook, they should have just made it free on steam for the day. PM me a key and I'll trade you some TF2 stuff.

Dibs.

Although the instructions say you have to enter the key into a .exe you download, the key works in Steam's "Activate a Product on Steam..." area. Should be in the OP just in case.


what did they do that got them in that hole?

Apparently they were putting a lot of hope into a few major things for consoles that really flopped and Darksiders II didn't manage to fetch enough cash to keep them afloat for too long.

So how long does it take to get the key?


So how long does it take to get the key?

however long it takes you to like the page and give the app permissions

Welp I stopped playing when I was separated from Bourbon because I don't want to be alone in that game.

i think i enjoyed it more when i was alone actually

just me and my .44 magnum and a bunch of things that i can shoot but apparently i should be scared of (because they are scary?)



what i enjoy though is that metro doesn't go out of it's way to jump-scare you but instead has this innate feeling of eerieness and melancholy and also forget there are MONSTERS and the scariness comes in not knowing if you can or cannot actually fight what's coming up- and, based on what it's able to do to you WITHOUT you seeing it (forgetin' telepathy-ass mindscrews and whatnot) makes the game terrifying simply because you're letting your mind run wild entirely off what could be completely ineffectual observances

or alternately whatever has telepathy can explode you with your mind and your fears are 100% valid. which is also cool!

When I was facing a bunch of Librarians, I had no ammo left.

Run away

From all the things

A friend told me to buy this game.

Now i finally have it.

i think i enjoyed it more when i was alone actually

just me and my .44 magnum and a bunch of things that i can shoot but apparently i should be scared of (because they are scary?)



what i enjoy though is that metro doesn't go out of it's way to jump-scare you but instead has this innate feeling of eerieness and melancholy and also forget there are MONSTERS and the scariness comes in not knowing if you can or cannot actually fight what's coming up- and, based on what it's able to do to you WITHOUT you seeing it (forgetin' telepathy-ass mindscrews and whatnot) makes the game terrifying simply because you're letting your mind run wild entirely off what could be completely ineffectual observances

or alternately whatever has telepathy can explode you with your mind and your fears are 100% valid. which is also cool!
I was fine in the beginning with the monsters because those don't require as much stealth.

Lol I registered 10 users under nonexistant names, got 10 keys, deleted the accounts.