are buyable weapons truly always bad to you? no matter how they're used, they'll always be bad?
basically yeah
buyable weapons are just devices to cause players to continue to play in hopes of being able to
actually play later- they start on a completely different level then the people who have been playing on the server (who not only have the bonus of having been ON the server BEFORE and thus having more 'player strength' due to their practice) but also have a higher avatar strength due to their purchased, powerful weapons
the basic concept is
sort of like easing players into a game by simplifying the experience, but instead of simplifying
everything it just simplifies the player himself while still maintaining not only complexity but
also difficulty on the opponent's end
it would work if, say, the buyable weapons were actually sidegrades to the weapon the player starts with and are designed to cater more to specific playstyles (and thus are strong
er within one field but are susceptible to another) and there's still enough room for uncertainty that they can't play perfectly and players can still sneak through the cracks
- Generic T+T, uneven mixing of different weapon skins, often Frog's mixed with Classical
seriously what are you on about
like i'm not even really that insulted i just want to know what the forget everyone is on about but apparently is unable to tell me