Author Topic: Pixely Shadows?  (Read 1059 times)

Title says all. Anyways does anyone know how to fix this? My shadows are really pixely. Look

thats the shader model blockland uses (i dont support shadows) put it on max




Turn down your view distance to something reasonable. I usually have my view distance at around 300.

The higher the draw distance, the more pixelated the shadows.

Is there any way around it without turning down draw distance?



They're pixely and there's nothing you can do about it. It's easy to ignore if they're on Max.

That's not on ultra
Wheres ultra settings? All I have is Off to Max

Badspot made it so the console detects your OpenGL version and see what the highest setting you can use.

Wheres ultra settings? All I have is Off to Max

It's a mod someone made that adds two higher shadow options.

The "Maximum" option is the exact same as the "Ultra" option.