Author Topic: Terrain Experiment #2  (Read 2755 times)


Add ramps and a bit more detail.
Uh, no. This is style is fine. Ramped terrain makes me cringe.

On topic: Damn, please continue on this terrain.

Pretty nice, glad to see so many WWII TDMS/ Builds!


Dear god, the trees man.

This made my man parts tingle.
(if you take that seriously-- about the man parts thing.. i am scared of you)
« Last Edit: December 15, 2012, 05:28:19 PM by Alex Man! »


no
Uh, no. This is style is fine. Ramped terrain makes me cringe.

On topic: Damn, please continue on this terrain.
Okay fine, ignore what I said.

This made my man parts tingle.
(if you take that seriously i am scared of you)

yeah at least it's not in mspaint, that would be very very bad

Good or bad?
Not quite the nicest looking, my dear friend.

I personally enjoy the trees. The only thing I see that can be improved is that each layer is a square. If they were rounded, perfect.
And if I was to nit pick, I could suggest to leave sparse holes in the leaves to expose branches/the trunk.
Oh yeah, and please change the tree colors. They blend in with the ground.

I think the curve in the road should be featured out instead of all steep in the inner corner and wide on the out like that. Could be hard to explain how I'd see it.

If it's a WWII TDM, then you should ditch the lines, unless it's some fictional scenario somewhere in the USA.

Oh yeah, and please change the tree colors. They blend in with the ground.
this

Althur - Colorset is an edit of trueno's that replaces the purple and pinks of the specials columns with other shades of green and some dark browns for this explicit purpose

If it's a WWII TDM, then you should ditch the lines, unless it's some fictional scenario somewhere in the USA.

Those dayum american lines