Author Topic: Something you should know about saving  (Read 586 times)

Now, there is a bug, may be fixed in the future, where if you have an event to set a music brick's music to "none" the game will crash on saving. So I suggest not using that event untill sombody fixes it. Thank you, and happy savings!  :cookieMonster:

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This doesn't happen for me.  I made a music brick, set it to play something, then put the event onActivate->self->setMusic->none on it and saved.  No crash.  Are you doing something different?  Can you do trace(1); in console, then make the game crash and send me your console.log?

This doesn't happen for me.  I made a music brick, set it to play something, then put the event onActivate->self->setMusic->none on it and saved.  No crash.  Are you doing something different?  Can you do trace(1); in console, then make the game crash and send me your console.log?
Did you try it through JVS? Maybe that's the problem.

Is this using the longrange music bricks?

Is this using the longrange music bricks?
No, but I have them enabled.

We've established through many help topics and more that long range music bricks were the cause of the problem. Try it again without them enabled.

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We've established through many help topics and more that long range music bricks were the cause of the problem. Try it again without them enabled.

There is no evidence for this.  I have attempted to reproduce the crash with long range music bricks and got nothing. 

There is no evidence for this.  I have attempted to reproduce the crash with long range music bricks and got nothing. 
Really? As soon as I remove the events it works again, I made a topic about this and the creator responded saying that what happened was it tried setting None to -1 or some weird value. He might have fixed it, I think he said that in te thread but I am not sure if he updated the addon.

This is why my TV got borked when I saved.
I made a fully functioning TV with VCR player and
when I went to save it spammed my console with this
AudioEmitter::update: null audio filename!
Object '-1' is not a member of the 'AudioProfile' data block class