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Total Members Voted: 28

Author Topic: [CB] Comblock, Blockland Computing - Totally not planning anything!  (Read 42185 times)

How would you be able to use that?
Well I'm currently making an arcade game that has a screen with 6 colours and will choose a random colour, you just gotta match them. However, the word will be in a different colour which will confuse you.

I made it so that it chooses a random colour and then it chooses a random word so all i have to put is
Centerprint [<color:<var:cl:wrdcol>><var:cl:wrd>]

it will print out stuff like green brown... etc

Well I'm currently making an arcade game that has a screen with 6 colours and will choose a random colour, you just gotta match them. However, the word will be in a different colour which will confuse you.

I made it so that it chooses a random colour and then it chooses a random word so all i have to put is
Centerprint [<color:<var:cl:wrdcol>><var:cl:wrd>]

it will print out stuff like green brown... etc

I was just meaning that you would have to set <var:cl:wrdcol> to a hex color and it would be much easier to just use <color:hex> instead of <color:<var:cl:wrdcol>>

Ex:
Code: [Select]
onRelay     Self     VCE_modVariable     wrdcol     Set     1
onRelay     Self     VCE_modVariable     wrdcol     Random     12
onRelay     Self     VCE_ifVariable     wrdcol     =     1     3 4
onVariableTrue     Client     CenterPrint     <color:ff0000><var:cl:wrd>
onVariableFalse     Self     VCE_ifVariable     wrdcol     =     2     5 6
onVariableTrue     Client     CenterPrint     <color:00ff00><var:cl:wrd>
onVariableFalse     Self     VCE_ifVariable     wrdcol     =     3     7 8
onVariableTrue     Client     CenterPrint     <color:0000ff><var:cl:wrd>
onVariableFalse     Self     VCE_ifVariable     wrdcol     =     4     9 10
onVariableTrue     Client     CenterPrint     <color:ffff00><var:cl:wrd>
etc...

I was just meaning that you would have to set <var:cl:wrdcol> to a hex color and it would be much easier to just use <color:hex> instead of <color:<var:cl:wrdcol>>
I don't think that's the point.

For example, you could use a single function to call text that's differently colored

For example, you could use a single function to call text that's differently colored

?

I was just meaning that you would have to set <var:cl:wrdcol> to a hex color and it would be much easier to just use <color:hex> instead of <color:<var:cl:wrdcol>>
-snip-
I used 3 functions, 1 to randomise the word 1 to randomise the colour of the word and 1 to activate the game, sure your way might take less space but I could set timing of things and edit the properties just by calling the function, and I won't have to worry about them interfering with other functions unlike relays.

Kind if ironic that I said that because I still don't know what is going on/interfering with that delayed ifvariable. (Only Evar will know about that)


How did it go?
The application server?

I don't think anyone joined, we got bored so I built random terrain and Evar worked on the ignite a tiny bit. I was only there for 1 day so I'm not entirely sure.

The application server?

I don't think anyone joined, we got bored so I built random terrain and Evar worked on the ignite a tiny bit. I was only there for 1 day so I'm not entirely sure.
Comblock servers' lives in a nutshell.


So guis

How are the projects coming  along?

After having my router hacked into by iffy neighbors, I've been continuing development of the chatbot.

Welp. I'm deciding to officially start on the AX67.
Yay.


Alright guys.
We really haven't been doing anything lately.

Anybody have any ideas?

lets stop making work computers and have a:

Video Game Console Developing Competition!

:D