Author Topic: Blockland crashes before launch  (Read 1941 times)

i have a prefs.cs folder in Program Files\Blockland

bump

i have a prefs.cs folder in Program Files\Blockland

New crash:

Quote
//-------------------------- 1/14/2013 -- 19:47:44 -----
Processor Init:
   AMD (unknown), ~2.10 Ghz
     (timed at roughly 2.11 Ghz)
   FPU detected
   MMX detected
   3DNow detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing 3DNow extensions
   Installing SSE extensions
 
Input Init:
   DirectInput enabled.

Blockland Launcher v20 build 1511
Module Directory: C:/Program Files/Blockland
Profile Path: C:\Users\Owner1\Favorites\Documents\Blockland/
Total Ram: 2045 MB
OS: Windows Vista Home Premium Edition Service Pack 2 (build 6002), 32-bit
--------- Parsing Arguments ---------
argc = 1
argv[0] = C:\Program Files\Blockland\BlocklandLauncher.exe
Parsing command line arguments:
Blockland launcher running...
Loading compiled script base/main.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device... (NEW)
OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 0
  fixedFrame size = 3
  caption size    = 20
  maxWindowWidth  = 1434
  maxWindowHeight = 874
Setting screen mode to 640x480x32@60hz (w)...
  winState.hGLRC does not exist
  winState.appDC does not exist
  winState.appWindow does not exist
Creating a new window...
  moving window
Acquiring a new device context...
  setting pixel format
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context (2)...
Making the new rendering context current (2)...
  wglMakeCurrent worked
  don't need to ressurect texture manager
  setting vsync 0
  done setting vsync
  showing window
  setting forground window
  setting window focus
  done with OpenGLDevice::setScreenMode
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGL driver information:
  Vendor: NVIDIA Corporation
  Renderer: GeForce GT 610/PCIe/SSE2/3DNOW!
  Version: 4.2.0
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 4)
  EXT_compiled_vertex_array
  NV_vertex_array_range
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropi c (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
  GL_ARB_vertex_buffer_object
  GL_EXT_multi_draw_arrays
  ARB_occlusion_query
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  3DFX_texture_compression_FXT1

OpenGLDevice::setScreenMode 640 480 32 60 0
  safeModeOn      = 1
  fixedFrame size = 3
  caption size    = 20
  maxWindowWidth  = 1434
  maxWindowHeight = 874
Setting screen mode to 640x480x32@60hz (w)...
  Already at this resolution
  Video::setDevice - activate call done
  Video::setDevice - resetting canvas
Loading compiled script base/defaultProfiles.cs.
Loading compiled script base/customProfiles.cs.
Loading compiled script base/messageBox.cs.
Loading compiled script base/MessageBoxOKCancelDlg.gui.
Loading compiled script base/MessageBoxOkDlg.gui.
Loading compiled script base/MessageBoxYesNoDlg.gui.
Loading compiled script base/launcherGui.gui.
Downloading manifest from 'http://update.blockland.us/latestVersion.php'...
82853 bytes retrieved
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/432dbcf54b6f1142058b413a9d52668a2bde011d.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Requesting file from CDN: http://cloud.blockland.us/blobs/4c24bf56508b3172c3026d484886abccd24848fa.bz2
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
Got non-CURLE_OK result on a request, result was 3
 - Request was for ''
CDN Download finished
Writing out game files...
launcherRunGame C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe
  args:
Trying to launch game with CreateProcess, binary is 'C:\Users\Owner1\Favorites\Documents\Blockland//Blockland.exe'
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...

Also, When the game crashes, I look at the console and it stops at the same point before and no code after that.

ugh i really hate help, no one answers. badspot should hire customer support agents or some crap.


Every time I try, the entire update fails.

updated, still crashes.

Please post your console log according to the instructions in this post. http://forum.blockland.us/index.php?topic=176934

The one posted above was your launcher log.

done

It looks like your config folder is read-only or something. Make sure that your entire Blockland folder has read-only disabled.
Code: [Select]
setModPaths: invalid mod path directory name: 'config'

strange, every time i disable it, click apply, it switches back to read only.

also, i don't have a config folder.

also, i don't have a config folder.
Try creating a folder called "config" inside of your Blockland folder, then run the launcher again. Make sure the new config folder is not read-only.

Try creating a folder called "config" inside of your Blockland folder, then run the launcher again. Make sure the new config folder is not read-only.

i created the folder, turned the read only off of the config folder, but when i open config properties, it says its read only!? I tried doing the same thing for blockland and its subfolders, but it keeps switching back for some reason.