Author Topic: Lights only become lit up when closer to them?  (Read 672 times)

For a odd reason when I am near lights if I'm farther back I cant see them all I see is the brick glowing.
Closer up I can see the lights.
Farther away where I cant see the lights.

Closer up where I can see them.

How do I fix this?

It's an engine problem. The engine only supports rendering 8 lights, so only those of them that are closest to your camera will render.

Flares don't count, those are basically the same as particles.

It's an engine problem. The engine only supports rendering 8 lights, so only those of them that are closest to your camera will render.

Flares don't count, those are basically the same as particles.
It's actually 7.


If its a glitch how do I fix it?


god knows i wish we could though

I don't understand how engine editing works, is it just like coding and editing a script?

The engine is old, so it can only do so much and it is probably less efficient as newer engines so it would be laggy to have alot of lights all render at one time, the way it compensates for being an old engine and having alot of lights is simply rendering the closest ones.

Actually I believe the problem is actually with OpenGL, which means if Blockland used something more modern like DirectX, it could probably support more lights.


It's an engine problem. The engine only supports rendering 8 lights, so only those of them that are closest to your camera will render.

Flares don't count, those are basically the same as particles.

Why did you requote that?

Oh ok. I didnt know the engine was really old