Author Topic: Nasoa's Kart Racing - What a loving mess.  (Read 2907 times)

Actually, it was lagging the server.
Noedit: You know that it's quite possible for that to happen anyway? Mostly problems with daycycles that cause an infinite ghosting bug. I think there's another more rare problem that causes infinite ghosting client-sided.



How is spamming player-light causing any harm other than being a slight annoyance?
Spamming your light with a 0 schedule causes lag and ghosting

This server might be fun, but that's when there are no handicaps on the server, which barely happens.

It's terribly organized and this guy should get more admins if he's gonna host this type of server.

He does have admins... I got banned by one of them for spamming... when I didn't.

Sigh

He does have admins... I got banned by one of them for spamming... when I didn't.

Sigh
I think it was the random characters after you said you lost your own bet.

What pisses me off is that Racerboy bans you and another guy for 300 minutes (Nasoa says to change it to 180 minutes, which is still three hours) and this guy who connected a few minutes prior with the name of Ass Wipe spams research links in chat and only gets a ten minute ban.

I think it was the random characters after you said you lost your own bet.

What pisses me off is that Racerboy bans you and another guy for 300 minutes (Nasoa says to change it to 180 minutes, which is still three hours) and this guy who connected a few minutes prior with the name of Ass Wipe spams research links in chat and only gets a ten minute ban.
I lowered the ban to 180 minutes on request of Nasoa. I don't take douche-baggery lightly.

I did not ban Ass Wipe, Saxophone dealt with him separately (he only posted the link once, and it wasn't a complete link, nor was it attempted to be a direct link to the video).

TomTom has been permanently banned from the server for his actions.

I lowered the ban to 180 minutes on request of Nasoa. I don't take douche-baggery lightly.

I did not ban Ass Wipe, Saxophone dealt with him separately (he only posted the link once, and it wasn't a complete link, nor was it attempted to be a direct link to the video).

TomTom has been permanently banned from the server for his actions.
What did he even do exactly? And wasn't someone else doing it too?

Only things I dislike on this are Blockland's default vehicle collision and Spectrum deleting part of the track.

Only things I dislike on this are Blockland's default vehicle collision and Spectrum deleting part of the track.
I like how this server is really illuminating to players the flaws in blockland physics that have been around since the beginning. Sure, you're going to crash and burn, but only the good, patient drivers are the ones that win...or known how to bump fenders well.

What I always do when racing is look ahead of me, not behind, and try to anticipate the accidents that might occur. You need to have an, "Oh look, a moron heading straight towards an idiot parked in the road! Better go right- oh wait, that's cutting it close...veer left!" kind of attitude. Always look to your left/right when making a pass or diving into a turn. The beginning can be chaotic, so it is in your best interest to choose either an offensive or defensive tactic.

Only be on offense when you get a good starting position (slots 1-8). Try an get a good jump off the start, get ahead, and stay there. Don't take any risky shortcuts unless you REALLY need to, at the end if you know you're going to lose staying on-track.

Use defense when you get a poor starting position (12-20), as you take a slow and steady start just trying to avoid traffic and accidents. Sometimes this won't always work, but it's better to take a chance at safety in case the other drivers wreck. Stay away from the dreaded "ledges" and you should be fine. Be prepared to hit the brakes...because slowing down momentarily is much better than careening into the players wrecked up front.



Also a great suggestion to prevent this is have an afk killer/kicker.

-snip-
Also a great suggestion to prevent this is have an afk killer/kicker.
This so much.
It also lets other players join when the stupid AFKs wont disconnect and are just taking up space.

The majority of people in this server are immature.
And I got banned for calling an admin immature.

I like how this server is really illuminating to players the flaws in blockland physics that have been around since the beginning. Sure, you're going to crash and burn, but only the good, patient drivers are the ones that win...or known how to bump fenders well.

What I always do when racing is look ahead of me, not behind, and try to anticipate the accidents that might occur. You need to have an, "Oh look, a moron heading straight towards an idiot parked in the road! Better go right- oh wait, that's cutting it close...veer left!" kind of attitude. Always look to your left/right when making a pass or diving into a turn. The beginning can be chaotic, so it is in your best interest to choose either an offensive or defensive tactic.

Only be on offense when you get a good starting position (slots 1-8). Try an get a good jump off the start, get ahead, and stay there. Don't take any risky shortcuts unless you REALLY need to, at the end if you know you're going to lose staying on-track.

Use defense when you get a poor starting position (12-20), as you take a slow and steady start just trying to avoid traffic and accidents. Sometimes this won't always work, but it's better to take a chance at safety in case the other drivers wreck. Stay away from the dreaded "ledges" and you should be fine. Be prepared to hit the brakes...because slowing down momentarily is much better than careening into the players wrecked up front.
Well thought out, good stuff. However, I find that it's almost always those that just gun it that end up winning. Vehicle collision has improved slightly with updates though, just not enough.