Author Topic: How unpopular/infamous is Blockland?  (Read 5489 times)

personally i like the small community since it means that boards are slow enough to be tracked on a day-to-day basis and new stuff isnt' quickly drowned out by other newbs posting things not nearly as good.
I'll chip in a personal experience here. I used to exclusively follow the RTB forums back in the day. I felt like the Blockland forums had a way too fast pace, I couldn't keep up with it at all. On RTB forums I could read every new post. Then that was shut down and I was forced the transfer over to here. Today, I feel the forum pace is too slow. Sure I don't follow every forum, I outright ignore Community Projects and Drama, but my opinion about these forums have done a full 180 from those RTB days. I wouldn't mind a few thousand more users to speed up the pace here.

Blockland is poorly documented, not marketed very well, and anyone I've shown the game to either buys it and stops playing after joining the forums, or sees the forums at gets put off.

I think the late teen / adult movement hurts it.

I've never met a single person who knows about Blockland.

I've never met a single person who knows about Blockland or Roblox.

People often make fun of the game, primarily cause the community is so loving handicapped

Okay I don't like dragging mc into this but.

Notch is successful.

Badspot is not.

They're both sandbox games. (even though very different) However.. same genre.

Mc is now the bigger game than bl.

Thus bl is unable to gain popularity as mc is the dominant sandbox game.

As they are compared, and mc got a bigger fanbase.. bl is unable to make big progress in the business


Now, the question is. What did Badspot wrong?

As we clearly can see, mc is one of the hippest games to be found. Sandbox games are appreciated by the crowd.

So why didn't bl explode in popularity just like mc did?

Notch succeeded.

Badspot did not.

I don't think the problem is in the product. I think blockland could had been a just as big success as minecraft if it weren't for something. That something.

Notch did something that Badspot failed to do.

Marketing perhaps?

What do you think?

Notch did something that Badspot failed to do.

Marketing perhaps?

What do you think?
Neither developer has done any real marketing. I think the reason why Minecraft is more popular than Blockland is quite simple. Blockland has a larger learning curve and you need to put some time into it to create something neat. Minecraft is much simpler. You plop into a ready made world and break cubes of one size and build using those cubes. Blockland has dozens of different sized cuboids and you can use any of them right away. Blockland doesn't have a world ready and waiting for you. You start with nothing and need to create everything. In Minecraft you can just spend time walking in one direction and explore the stuff out of the world. I've done and spent hours doing it. It's fun.

With Blockland you need much more creativity. There are people who build amazing things and when you look at those and compare them to your builds you feel little discouraged. I know I have. With Minecraft everyone has those cubes that are the same size. Everyone has the same tools. The difference between a great Minecraft build and an average one is almost without exception the size. You have one size cube to build with, detail wise the builds are very limited. You can only make it larger.

With Blockland you do not have the same tools. My personal opinion is that the default bricks are very limited. If you are only using those you are not going to achieve the same level of detail as someone using custom bricks like wedges or additional ramps. There are hundreds of add-ons out there and you really need to spend some time searching through them to find what you like. Duplicator for example. It can speed up building quite a bit. Someone who doesn't know about this add-on will not be as productive as someone who does. The same goes for the Swiss Army Gun which I used a lot for my castle racetrack which is entirely built out of print bricks. You would have to be insane to change the print on those thousands of bricks one by one.

Minecraft on the other hand works just fine out of the box. The tools do what they need to do. Break blocks so you can build with them elsewhere. That's really all you need to create builds in the game. I haven't been following the game community for over a year now but back when I played I didn't notice any mods that would change or add to the way the game worked in terms of building. There were world editing tools but they were external programs. For example you couldn't create ramped surfaces at all. There was no ramped blocks or tools to create a ramped surface. You were limited to a cube. The only mod that comes to mind is the Too Many Items "creative mode". Back then this was a new thing. Blockland is entirely based on a "creative mode".

I did not plan on writing a wall of text.

TL;DR
Minecraft is simple: cubes + cubes + pre-made world = easy, fun, entertaining.
Blockland is more complex: add-ons, all kinds of bricks, nothing to start with = you need to be creative, plan ahead what you are building, enjoyment is not instant.

^

That's it.

You've hit the nail on the head.


Blockland is an empty template/world for the user.

Minecraft is a "ready to go" game with built in features like exploring and surviving.


Which is why I also like Blockland better, as Minecraft's additions doesn't attract me.

-thought provoking snip-

Right on the mark. 11/10. Would read again.

well if blockland had like.... a free 30 day thing or something. like full access then the key gets locked till they buy the game.
it would be popular as forget. kids like free stuff. and they would beg parents to buy it later. but never likely to beg for money up front when they havnt really played it.
dumb kids cant grasp what demo versions of games are. they only know the limits that are in their face.

though i dunno how you would deal with temporary keys and people making new 30-day accounts every month.
It worked before on the forums, it can work again.
Ingame isnt a big deal though.

Roblox is free to play(No you do not need to buy membership to enjoy the games), so naturally it's going to get more people. Minecraft is a new type of game, so it got lucky with its popularity.

. Minecraft is a new type of game, so it got lucky with its popularity.
But it isnt.

I told my friends at school about it, and they called me gay. They said I'm immature for preferring a lego-like game over a blood curling fps, but act of the matter is, I just prefer this community more than an fps, surprisingly. I hate it though when they make fun of me for playing Blockland though, it's pretty stupid.
Are they calling you "gay" because its Lego? Personally I don't think games should be judged by their intended audience, although sometimes talking about the game in public for me feels a little odd due to it is Lego styles but I always tell people it's really easy to mod for me and that's why I use it.

Plus I don't think we get alot of people now due to Minecraft fanboys going "Hurr Minecraft copy!" whenever they see it.

But it isnt.

*More original and new type of game than building with legos. It's concept is a lot more interesting.

*More original and new type of game than building with legos. It's concept is a lot more interesting.
I meant the sandbox genre, from gmod to roblox, to infaminer, the game minecraft was based on.

I meant the sandbox genre, from gmod to roblox, to infaminer, the game minecraft was based on.
But Legos/Blockland/Roblox are all building and have lots in common. Minecraft had crafting, and infinite world, and even if it was done similarly before, it's still a lot more different than the ancient building-with-lego-blocks.