Ill get right on it.
The LotR RPG now has fellowships (guilds, groups) which have a max of 10 members unless you use in game money ($100K) to get to 15. They also have purposes, which the leader can change at any time, and names obviously. It costs $20K to create one. You can only belong to one.
Monty did a really neat armour system which effects your appearance (Im currently making the appearances fit LotR), and both Monty and I are looking into two-handed weapons (its making the hands invisible in first person that Im struggling on..) Im adding saved inventories right now, and experimenting with dwarf-heavy (TF2) pain and death quotes ("TIME TO RUN COWARDS!" :D)
Ive made a tagged quest system also but it's logic is buggy so I wont go into details 'til it works.
Overall, we're workin' our butts off.