Author Topic: MapleStory: A Free to Play MMORPG Game! Megathread - KMS, GMS, EMS, etc.  (Read 13202 times)


so you meant to say million instead of billion? so you sold a chaos zak for 6m?

they're worth at least 150 minimum, a lot more with hidden potential

so you meant to say million instead of billion? so you sold a chaos zak for 6m?
ok
i honestly od not remember price i sold for
hold on lemme check~
it was a while ago so i remember selling it from 60-80, but idfk, leme check

I was playing it today, finally leveled up a bit. However, I was checking this guide (since the game keeps changing while I'm away and I can't be bothered to ask people how I'm supposed to level up skills and such) and found this: http://global.hidden-street.net/character/skill/endure-0

I forgot about that. When they removed Endure, I was PISSED. That was so damn useful. I'd run away to a rope and recover quickly. Furthermore, this isn't as useful at higher levels, so why remove it? I guess it could be a bit unbalanced...

Edit: Was just checking MapleStory's news, noticed the entry on Potion Pot. I thought it was some weird thing for mixing potions into combined versions, but it's actually a lot smarter than that. You put different items that recover HP and MP into it, and it will use them all. This instead of binding a specific item to a slot, and then it turn out. It will use any item with a single button. Just enough thing which you probably shouldn't have to pay for, but maybe if they release a perm one it'd be worth the cost.

Edit2: http://maplestory.nexon.net/shop/cash-shop-guide/library/00Fiq/potion-pot Potion Pots essentially act as a much more efficient potion distribution system, and a bucket for all the HP/MP. It has a max capacity of one million HP and MP each, and can be upgraded up to nine million with tickets. When used, it will use exactly as much HP/MP as you need. I like that efficiency, but there is some confusing parts. It has an Elixir Mode whereas it can also take % HP/MP items, but that functionality is obviously weird considering how Potion Pots work. With Elixir Mode, it will accept the % potions, but will do so by calculating how much HP/MP it could be worth at the time of putting it in and puts in that much. Luckily this is toggle-able. It has a feature to take compatible items directly into it from off the ground. The pot stays indefinitely, but every 30 days it needs a Rust Remover to work again.

My Conclusion: If they release a perm version (that never rusts), you better get it. Otherwise, leave it be.
« Last Edit: February 17, 2013, 07:04:30 AM by MegaScientifical »

There are classes that recover a percentage of HP and MP every few seconds. It's pretty great, especially when grinding mobs.

welcome to pay2winstory, where every class released is more ridiculously powerful, flashy, and mary-sue-like than the last


Yea it's not really pay2win considering the good items that you can get from the cash shop have a level requirement so you still have to do all the work to get to that level.

welcome to pay2winstory, where every class released is more ridiculously powerful, flashy, and mary-sue-like than the last
this post gave me cancer

It's closer to Pay2Customizestory, where every class released is ridiculously more story-based.

It's more "We made it far to loving easy to level or progress, so we do a bunch of stuff that forces you to pay to get more fun out of it." The pay stuff makes stuff even easier, but you can go without it if you have the time.

If you guys don't think this game is pay2win you're still stuck at lowbie levels with stuff gear.

Also how is the potion pot not worth buying if it's not permanent? It costs 70 cents for 3 months.





ALSO WOULD ANYONE LIKE TO DONATE TO THE
"HELP ME CLEAN SLATE THE GODDAMN SLOT ON THIS PIECE OF stuff"
FUND!?

This bow trolled me hardcore by failing 2 35% scrolls in a row and then rolling 12% luk for the potential -_-
« Last Edit: February 17, 2013, 06:55:08 PM by SpreadsPlague »


Also how is the potion pot not worth buying if it's not permanent? It costs 70 cents for 3 months.

Actually as I said, you only get 30 days. One month. After that, you pay a dollar to activate it again. It's not horrible, but it isn't even the standard 90 day. I'd rather wait until they do a perm event for it. I believe upgrades to it are permanent, because otherwise it'd truncate anything you have in there, so that can be done later.

I'm level 114 now, from 106 earlier that day. Been training at Lion King with this extremely generous guy and his friends who have been helping me.
« Last Edit: February 17, 2013, 07:29:31 PM by MegaScientifical »

I always do 100-120 at Alien Corridor 6 .. only takes about 2 hours with HS.

I trained to 110 at Alien Corridor 6 after the guy portaled me in. He's a 200 Bishop, so he portaled me directly there with that skill. Although it was confusing figuring out how to get back in after he was like "Next room is boss" and I was like "Boss? I want to try." I think since I didn't do any of the quests to get in, I confused the game like forget. But I figured out the quests I needed and got back in.

It seems better to train at Lion King once available. Why do 10 more levels at aliens? I guess they die faster, but when you party with others, Lion King goes pretty quick.