I am having trouble figuring out how to offset a setTransform or a ContainerRayCast. I essentially want to be able to say %col.setTransform() SPC vectorScale(%obj.getForwardVector(),"5 0 0"); or something like that, and have it transform the %col object 5 to the right of me. I also want to know how to shoot a raycast from, lets say, a brick above my head, as opposed to the eye node.